The VOTE: Would You Pay Higher Game Prices to See Paid DLC/Season Passes Go Away?

August 12, 2015 Written by Chandler Wood

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After some time off due to technical difficulties, The VOTE is back, and you can expect to place your vote each Wednesday going forward. Thanks for your patience while we’ve worked to bring the feature back to you.

The VOTE allows you, the PSLS community, to cast your vote and determine once and for all which choice is definitively better. This is for all the marbles, and any other voting sort of analogies that you can think of. Feel free to discuss your choice in the comments below, but remember to keep it civil. We’ll have new votes every Wednesday, with results from the prior week posted at that time, so be sure to check back and make your voice heard. 

Last time we saw The VOTE, we were asking what your favorite Batman Arkham game was, and it seems many of you voted with your wallets as well. Despite the crazy success that is Arkham Knight according to sales, here are the final results of the poll. After 541 votes, Arkham City led the results with 39% at final count. Arkham Knight was still fresh in many gamers’ minds and didn’t trail far behind with 33%. Arkham Asylum garnered a respectable 22%, and Arkham Origins made its mark with 7% as of our tally. Regardless of which is your favorite, one thing is clear: The Arkham series is one of the most impressive superhero game series that gamers have ever had the pleasure of playing. 

With each new generation, we generally see climbing game prices, both due to inflation and the rising costs of production on these massive works. In the most recent generation leap however, we did not see any increase and games remained $60. What we have seen instead is a change in business model for how developers recoup that money in things like paid DLC packs and season passes that extend the game with optional content and give the developers a chance to recoup a little bit more money on a base game. 

Many gamers have voiced negative opinions about costly DLCs and season passes, saying these things should be included in the base game or are not worth the asking price. This week’s question is about the current business model of the industry, and assumes that the additional revenue to keep developers in business needs to be made somewhere. Would you pay increased premiums on base games (think about an increase to $69.99 or $79.99 for a new release) to see the business practice of optional paid DLC and season passes go away? Think carefully, VOTE, then elaborate on your choice in the comments below. 

With the rising costs of game development, developers use DLC and Season Passes to help recoup some of those costs… in PlayStation LifeStyle’s Hangs on LockerDome

Check back during the week to see how your choice is stacking up. Have any suggestions for future polls? Email me, tweet me, or hit us up on Twitter @PSLifeStyle, and don’t forget to vote each Wednesday.