The Witcher 3 Update 1.08 Fixes Frame-Rate Issues Caused by 1.07, Analysis Shows

August 12, 2015 Written by Jason Dunning

When CD Projekt Red released The Witcher 3: Wild Hunt update 1.08 last week, they added “overall improvements to performance, including some issues that may have been caused by 1.07.”

Update 1.07 caused frame-rate drops on both PlayStation 4 and Xbox One, but after taking 1.08 for a spin, Digital Foundry says, “The negative side-effects seen in the last patch are undone, and we’re essentially back where we were.” For example: instead of the 25fps drop while riding on horseback through Novigrad City on PS4, the average is now around 30fps.

While they say The Witcher 3 is “in its best state on either console” after installing 1.08, there are still issues that include stuttering in busy areas, pop-in around city areas, and limbless NPCs.

Also with update 1.08, Digital Foundry turned off post-processing and noticed that “disabling both blur and motion blur does make a significant improvement on PS4’s most troubling areas.” Since disabling the effects doesn’t negatively impact image quality “that much,” they suggest giving it a try.

As for New Game+, Community Lead Marcin Momot said there’s an internal release date for the free DLC and, “once we are ready, we will reveal it. Won’t be too long.”

[Source: Eurogamer, Marcin Momot (Twitter)]