Bungie Wants to Create Experiences That Players Don’t Want to “Cheese and Exploit”

August 16, 2015 Written by Zarmena Khan

Why We Get Addicted to Games

Like many games today, Destiny is no stranger to exploits. The game has seen its fair share of various types of cheats and exploits, resulting in Bungie having to release patches to address them every now and then. However, the developer says that as much as it groans about it, player “ingenuity” is also exciting for the team as they see players doing things they didn’t anticipate. In an interview with GamesMaster magazine, executive producer Mark Noseworthy said:

It’s both, really. We’re always excited by player ingenuity, particularly when they make the game do things we didn’t anticipate. Of course it’s more exciting when players find a new way to enjoy the sandbox we’ve created, leveraging the mechanics of the game in new ways.

That said, Bungie wants to reduce the instances of players exploiting its games, and Noseworthy believes it can be done by creating something players wouldn’t want to exploit in the first place.

We aspire to create experiences that people don’t want to cheese and exploit. Because there’s nothing more fun than improvising with your Guardian’s arsenal to overcome impossible odds and impress your friends.

It remains to be seen if the upcoming Destiny expansion, The Taken King, will create such an experience for fans or not. 

Destiny: The Taken King will be out on September 15 for PlayStation 4, PS3, Xbox One, and Xbox 360. Tune in to Bungie’s Twitch channel for the upcoming livestreams to learn more about the expansion.

[Source: GamesMaster via GamesRadar]