Volume Gets 20 Community-Designed Levels Including a Metal Gear Solid-Inspired Level

August 23, 2015 Written by Zarmena Khan

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Recently released Stealth game, Volume, has received twenty new community-designed levels, announced developer Mike Bithell. In a blog post, he wrote that the original plan was to add 2-3 levels every week but the amount of “cool” maps he found far surpassed that number. “These maps will do a great job of introducing new players to the online community, and it’s fun to stamp them with the Bithell Games seal of approval,” he said.

The list of maps can be found below. Bithell noted that there were quite a few Metal Gear Solid-inspired levels, but the one that stood out was a “memorable take on the very opening of MGS1” by gamesplusjames. 

“A NIGHT IN THE GLOW IN THE DARK MUSEUM” – PIXEL LOGIC
“HOSPITAL” – PIG
“HOLD DOWN” – PIG
“THE HALLWAY” – PIG
“LAST DAY PAINS” – RIFOSS
“NIGHT AT THE OFFICE 1” – MIKEL S
“NIGHT AT THE OFFICE 2” – MIKEL S
“NIGHT AT THE OFFICE 3” – MIKEL S
“DOCKING IN THE SHADOW OF MOSES” – GAMESPLUSJAMES
“BLINDSPOT” – WRACKETEER
“CARAMEL” – AYCEEWOOD
“PRIVATE COLLECTION” – WRACKETEER
“IT’S ALL GONE WRONG…” – FINNJC
“LAB” – PIG
“GALLERY MINI” – PIG
“THE EVOLUTION” – ZOULOUBLEU
“BREAKOUT” – EGROEG
“SCARLETT FORTRESS” – GAZAM18
“VC: HOME D” – LUKE_C_93
“OFFICE NIGHT” – TOFUTASTIES

If you’re interested in checking out screenshots from the aforementioned levels, click here.

Volume is out now for the PlayStation 4 and PC. A Vita release will follow later.

[Source: Volume]