Mad Max Launch Trailer Takes You to the Wasteland

September 1, 2015 Written by Jason Dunning

Released today in North America and Europe for PlayStation 4, Xbox One, and PC, Mad Max from Warner Bros and Avalanche was given a launch trailer, showing off the Wasteland.

Peter Wyse of Warner Bros Interactive Entertainment said:

Mad Max is an iconic character, recently re-introduced to the world by the latest film, and now we’re introducing a new way for fans and gamers to experience the adventure-filled Wasteland universe in which he lives. Avalanche Studios has created an expansive, beautiful open world environment that comes to life with a brand new story for Mad Max.

Avalanche Studios Co-Founder Christofer Sundberg added:

Avalanche Studios are big fans of Mad Max and creating an open-world game in such a brutal setting was right up our alley. We can’t wait to see how players customize their Max characters, as well as their cars.

Over on the PlayStation Blog, Producer Susan Paula Holman talked about five things the developers hope you experience in Mad Max:

  1. Waste not, want not is the ethos of the people here. Critters can be found scuttling across the sands or soaring above wasteland leftovers. These can make for a quick snack on the fly, but you need to be quick on your feet and faster on the draw.
  2. Not everything lies above the sand — beneath it, where it’s cool and dark, others have made a home and keep things of great value. Buzzard lairs aren’t the only subterranean spaces to explore.
  3. The best way to infiltrate an enemy camp isn’t always the “head-on, smash and crash” approach. Subterfuge and illusion can often be as effective and deadly as a Thunderpoon to the face!
  4. Wastelanders value vehicles as a safe haven, a weapon, a prize, and a symbol of great importance and value. Enemy camps or loot locations sometimes hold one of these like a jewel in a crown. Culture and an appreciation for beauty can still exist, even in the harshest of environments.
  5. Relics tell the story of the time before the world fell. Images of a long-forgotten normality and its decline into chaos. These weave the story of the people from before into the lore of the wasteland, their scrawling not understood by those who hold them.

Expect our review of Mad Max later this week. If you’re planning on buying the game, don’t forget to download the day one update.

[Source: PS Blog]