Bungie Details New “Mercy Rule” for Destiny’s Crucible, Empathizes With Losing Players

September 5, 2015 Written by Zarmena Khan

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Ever been spanked around in Destiny‘s Crucible and wanted to just quit? You’re not the only one. It seems that enough people have gone through this ordeal for Bungie to announce a new “Mercy Rule” for Crucible, which is geared towards assisting those who are on the receiving end of a “massive blowout.” 

As per the new rule, “bad matches” will end as quickly as possible, players will get end-of-match rewards to discourage quitting, and new players will be prevented from joining “bad games.” Senior Designer Andrew Weldon explained:

Around 12-13% of games end with score deltas of > 10k points. Some of these are legit blowouts earned by exceptional play. We don’t necessarily want to touch those. However, as you can see in this highly technical markup, a certain range of these games are exceptionally unpleasant results:

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When the Mercy Rule hits, Shaxx will call out the end of the match. We immediately disable join in progress to prevent any additional players from joining the game (if anyone has dropped already) and reset the game clock to :10 seconds. After those 10 seconds, the match will end normally. All players will receive their end of match rewards and return to matchmaking.

The Mercy Rule will be introduced with update 2.0 on September 8, and will be enabled for all team playlists except Elimination and Trials of Osiris. For more details on the rule, click here.

[Source: Bungie]