PS4 Exclusive WiLD Is Still in Development And “Looking Good,” Says Sony XDev Europe

September 11, 2015 Written by Jason Dunning

Announced way back at gamescom 2014 as a PlayStation 4 exclusive, WiLD from Michel Ancel’s (Rayman) Wild Sheep Studios hasn’t received an update since that original debut.

Trying to find out what’s going on with WiLD, Paradiger reached out to Sony XDev Europe, where they said it’s looking good:

It’s in development and looking good. Expect updates in the coming months.

Asked if they were hinting at a potential Paris Games Week appearance for WiLD, Sony XDev replied, “Not at all.”

If WiLD doesn’t show up at Paris Games Week, it’s possible we’ll hear more at PlayStation Experience in December.

When WiLD was unveiled, Ancel said:

When we started working on WiLD we wanted to make sure that we would have fun playing our own game even after months and months of development! This is the reason why the world of WiLD is the size of Europe, with dynamic weather and seasons, and filled with interactive opportunities that feel endless.

Every time you play you’ll discover new things, even in the same place as before. But… the best feature came from our prototyping phase when we started playing as wolves, horses, sheep and… even trout! So we decided that in WiLD every creature should be playable, even the giant and dangerous ones!

All these features combined, open so many new gameplay situations, especially when playing online. How you approach the game is up to you, what you do and even what you are – it’s all up to you.

Created exclusively for the PS4, WiLD “will use the full power of the console and all its crazy sharing capabilities.”

[Source: Sony XDev Europe (Twitter 1, 2), PS Blog via Paradiger]