Rocket League Developers in It “For the Long Haul,” No Plans for a PS Vita Version

October 29, 2015 Written by Jason Dunning

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Back in August, Rocket League developer Psyonix said the game was “absolutely, 100% going to other platforms,” but they didn’t know which ones at the time.

Answering questions on the PlayStation Blog after announcing the upcoming Mutator update yesterday, Jeremy Dunham, Psyonix VP of Marketing, revealed that a PlayStation Vita version of Rocket League isn’t planned:

Not in the plans, but you could pretend it was on Vita and go with Remote Play.

As for the PlayStation 4 and PC versions, Dunham says they are planning things for a long time:

No immediate plans to add a PVE Season Mode at the moment, but that doesn’t meant that it couldn’t happen eventually.

We’re working on quite a number of additional things for December/January/beyond (BEYOND!), so those near-future items are the priority, but we’re in this for the long haul, so we’ll been keeping an eye out for features/ functionality that the players want after that.

While the Mutator update is free, Psyonix does plan on adding more paid DLC at some point. Originally, Psyonix was against a Season Pass because they didn’t know what would be in it, “but now that we’ve had quite a bit of DLC and plan more, we may consider it. We’ll see what the demand for it’s like.”

In terms of content coming soon, there will be at least one new, non-traditional map this year, with details coming in November. Then, in December, a hockey mode will be available. Depending on the reaction, Psyonix might make it permanent or seasonal afterwards.

Finally, looking at the November Mutator update a bit more, training mode won’t be updated with the new feature, while the Mutator Mashup playlist is unranked because it’s for fun, not “for reals.”

Dunham adds:

We’re going to have a public playlist called “Mutator Mashup” that cycles through various pre-selected game-types (like the ones you see in the trailer — Moonball, Beach Ball, etc.), but if you want to fine-tune the specifics behind one of your games — that would be handled via custom private matches.

We’ll be expanding the options for Mutators over time, as well.

They’re also trying to improve the ranked play ranking system.

[Source: PS Blog]