Rainbow Six Siege Will See Four Major Content Expansions in 2016, Are “Playable at No Additional Cost”
After Rainbow Six Siege launches on December 1 for PlayStation 4, Xbox One, and PC, Ubisoft will have a dedicated team of about 80 people continually listening to fan feedback, monitoring gameplay statistics, and ensuring “that the experience is the best it can be.”
Set to be heavily supported for at least one year with regular gameplay balancing, tweaks, improvements to features, and detailed patch notes, Siege will also have events and competitions, as well as four major content expansions in 2016 “that will be playable at no additional cost.”
Each content expansion is divided into seasons and adds one new map and two new operators, complete with a new unique gadget and new primary and secondary weapons. While all maps and modes will be immediately available to all players, the new operators and weapons skins will need to be unlocked with Renown, which can be earned while you play, or purchased with R6 Credits.
Ubisoft explained how to unlock Renown, and how much R6 Credits will cost:
Nearly everything you do in Rainbow Six Siege will net you Renown, including winning or losing matches, kills, assists, reviving teammates, playing ranked matches, watching tutorials or completing Daily Challenges (more on those below). Killing teammates will negatively impact your Renown, however, so watch your fire. The developers estimate most players will earn around 1,000 Renown for each hour of gameplay.
Meanwhile, R6 Credits are an optional premium currency that will be available at launch in packs of 600, 1200, 2670, 4920 or 7560. A pack of 600 R6 Credits will cost $4.99 USD, with larger bundles offering more Credits per dollar. In addition to enabling players to buy content rather than spend Renown, you can also purchase Renown Boosters, which will generate Renown more quickly while playing.
As for the 20 operators included at launch, the first one you unlock in each counter-terrorist unit costs 500 Renown, the second 1,000, and so on. Post-launch operators, however, will cost 25,000 Renown each (about 25 hours of gameplay) or 600 R6 Credits ($4.99 USD).
Siege will also include Daily Challenges to help you earn extra Renown, while premium weapon skins will be split into five Tiers: Tier 1 skins can only be unlocked with Renown, while Tiers 2 and 3 can be unlocked with either Renown or R6 Credits. Tiers 4 and 5 (which represent about a third of the available skins) can only be unlocked with R6 Credits.
What do you think of Ubisoft’s DLC plans for Siege?