Deadly Premonition Designer Taking a Break From Game Development Due to Health Issues
Deadly Premonition designer, Hidetaka “SWERY” Suehiro has announced that he is taking a short break from video game development due to health issues. In a note on Access Games’ blog, he told fans that he suffers from reactive hypoglycemia, and needs to take a rest.
Starting today, I will be taking a short break from game development, in order to focus on recovering from reactive hypoglycemia. I’m already slow enough at making games as it is, and I feel like all I ever do is make my fans wait… But I’ve decided that I need to take a rest here, so that I can hopefully continue to make games in the future.
SWERY said that once he recovers, he’s doing to do his best to make games “that are better and more awesome than ever before.”
We wish him the best of luck.
[Source: Access Games]