Overkill’s The Walking Dead Delayed to 2017

Previously given a 2016 release window, Overkill’s The Walking Dead will now be launching in the second half of 2017 on PlayStation 4, Xbox One, and PC, Starbreeze announced today.

In full production as of May 2015, with The Walking Dead creator Robert Kirkman super-involved in the project, Overkill’s The Walking Dead was delayed today following Smilegate’s investment of $40 million USD into Starbreeze, allowing Starbreeze’s titles to be published in Asia.

Here’s what they had to say about the delay:

OVERKILL’s The Walking Dead will be expanded with more content where an Asian version will be developed for simultaneous launch with the western version. To maximize the new opportunities, Starbreeze, 505 Games and Skybound have decided to release the game in all markets during the second half of 2017. The partners are convinced this will pave the way to success, maximize revenues and cement it as a tent pole product for the next decade to come.

Michael Hjorth, Starbreeze Chairman of the Board, talked about the Smilegate investment:

What the Starbreeze team has achieved in the last few years is amazing. This partnership with Smilegate with an upfront cash injection secures our plans, opens new markets and proves yet again that we have an expansive and ambitious business plan focusing on creating long term value. This deal creates a new paradigm for independent developers in the digital market that we are excited to pioneer.

We don’t know much about Overkill’s The Walking Dead, though Starbreeze’s Almir Listo did say, “It’s going to be a co-op experience, it’s going to be a survival-horror action-RPG… Yes, when you sit down and play it you’re going to say, ‘This is a great FPS.’ This has elements of surprise and stealth and horror.”

[Source: Starbreeze]

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