Capcom: Street Fighter V Matchmaking Issues Fixed, Online Connectivity Improved

February 17, 2016Written by Jason Dunning

streetfightervscreenshotjune112

In their first post-launch status update for Street Fighter V (our review), Capcom addressed some of the issues people have been experiencing on PlayStation 4 and PC, revealing that online connectivity and matchmaking are improved:

Network/Server-Side Issues (PS4 & PC)

  • Online connectivity – login and intermittent connectivity issues should be less frequent as the service stabilizes now that all platforms and regions have launched.
  • Matchmaking issues – the issue should be fixed now as the team identified the root cause and have implemented a server side fix few moments ago. Please check twitter.com/sfvserver for the latest updates and server status.

A hotfix was also deployed earlier this morning to Battle Lounge servers. “Crash issues with Battle Lounge should be fixed,” the Street Fighter V Server Twitter account said. “Inviting players to Lounges are also fixed (albeit occasionally unstable).”

Capcom added, “We’d like to assure you that we are always listening to your feedback and with your help, we will continue to find ways to make Street Fighter V better and better.” As Eurogamer reports, there’s no penalty for quitting an online match (casual or ranked), causing many players to bring the issue up with Capcom. If there’s a fix added for this, we’ll let you know.

Have you noticed any improvements since yesterday?

[Source: Capcom, Street Fighter V Server, Eurogamer]