10 Second Ninja X Brings Fast-Paced Puzzle Platforming to PS4 & PS Vita in Summer 2016

March 2, 2016 Written by Jason Dunning

10 Second Ninja X, an “antidote to bloated platformers,” is coming to PlayStation 4, PlayStation Vita, Xbox One, and PC in summer 2016, Curve Digital and developer Four Circle Interactive announced today.

A follow-up to the 2014 PC title, 10 Second Ninja X is a puzzle platformer where each of its 60 levels must be completed within 10 seconds. You’ll also find a brand new story, secret areas with collectibles, an explorable hub, individual level leaderboards, cross-save and cross-buy on PlayStation, dedicated retry buttons, and Marathon mode (play each area’s levels back-to-back), with all 40 of the levels from the original game unlocked after you beat the game.

Curve Digital explained:

10 Second Ninja X distils the puzzle platformer down to its purest form. Players assume control of a highly nimble and deadly ninja, tasked with destroying an army of hostile robots using cunning, speed and lots and lots of nunchucks. Each of its 60 levels must be completed within 10 seconds, making this a game you could theoretically finish in five minutes. That doesn’t sound like very long, does it? What is this? Firewatch (We love Firewatch, incidentally. This is actually a joke about the reaction to it)?

Don’t let the title seduce you too much – reaching the end of the game won’t be easy. The game’s smartly designed to ensure that each level is a puzzle in itself. With just 10 seconds (maximum) to destroy all enemies, players will need to combine brain with throwing stars in order to meet each level’s objectives, with lightning-fast reactions required to be rewarded with a perfect score.

Curve Digital Managing Director Jason Perkins said, “Console players missed out on one of the freshest, most original puzzle platformers of recent years, so we’re thrilled to be able to help Four Circle Interactive rectify that with the sequel. 10 Second Ninja X is one of those rare gems that is instantly playable yet impossibly difficult. We can’t stop playing it here.”

[Source: PS Blog]