Consortium: The Tower Successfully Funded After Six Days, Expected on PS4 in Q1 2018

April 13, 2016Written by Jason Dunning

After just six days on Fig, Consortium: The Tower has reached its $300,000 USD goal, meaning that the sci-fi simulation game is coming to PlayStation 4, Xbox One, and PC in Q1 2018.

Now that the game is funded, developer Interdimensional Games has added a $350,000 stretch goal for Equipment Engineering, which allows you to upgrade your Personal Containment Unit (P.C.U.) in The Tower to recycle materials and combine them to upgrade your equipment.

Interdimensional Games CEO Gregory MacMartin talked about getting funded:

Getting this volume of support in such a short time has been truly humbling, and it’s clear that fans are as excited about the next game in the CONSORTIUM trilogy as we are. We’re striving to deliver the twisting, immersive game that fans desire, and can provide even more content through our upcoming stretch goals.

With Interdimensional saying Consortium is a combination of the original Deus Ex video game and the Die Hard film, they detailed what you need to know about the game:

The experience of The Tower is one of absolute freedom of movement, speech and action, within a single-location, sandbox environment. There will be no cut scenes, and full control will never be taken away for “gamey” reasons. Immersion is absolutely paramount, and to that end the world within the Tower will feel realistically alive and reactive to however you choose to approach each and every situation.  

A branching, “waterfall” narrative and dialogue system should appeal to those looking for a truly replayable experience, and will ensure that your decisions are plentiful without feeling cheap or obvious.

  • Diplomacy – Choose to speak any time and anywhere with the push of a button. While rather difficult, you will be able to play through the entire experience without raising your weapon. Trick, bribe, scare, hire, or simply convince potential combatants to disarm, all while developing relationships with your crew, other Consortium officers, the London Police, and any other characters you meet throughout the experience.
  • Exploring the Tower – The Bishop’s arsenal of customizable, futuristic gadgetry gives him immense freedom of movement. Run faster, jump higher, glide through the air, breathe underwater, and fall from great heights, all while exploring every nook and cranny of the Tower.
  • Stealth – The Bishop can also utilize highly experimental, potentially dangerous stealth technology, such as invisibility and sound dampening.
  • Combat – Find yourself in the middle of intense firefights, and choose to either kill or incapacitate all those in your way. The Consortium officers working with you will praise you for using non-lethal means, but will react with increasing alarm should you too often resort to murderous violence. There may also be other factions interested in aiding you through the Tower, should the Consortium turn its back on you.

There’s 28 days left in the Fig campaign for Consortium: The Tower, which you can view over here.

[Source: Fig]