Next Hitman Update Detailed, Episode 3 Release Timings & New Trailer Revealed

May 30, 2016 Written by Jason Dunning

When Hitman Episode 3: Marrakesh goes live tomorrow, May 31, there will also be a new game update to download on PlayStation 4, Xbox One, and PC.

First up, at 1am PT/4am ET/10am CEST on May 31, the Hitman servers will be down for approximately three hours of maintenance. Then, at 4am PT/7am ET/1pm CEST, both the new Hitman update and Episode 3 will be available on PS4 and Xbox One, with PC following about five hours later.

You can get a look at the Marrakesh location in the new 360 degree video above (click and drag to look around, or move your mobile device), with full details on what’s included below:

New Destination: Marrakesh

  • New Story mission: A Gilded Cage
  • 8 new Opportunities for ‘A Gilded Cage’
  • 20 levels of Marrakesh Mastery, with the following unlocks: 7 new Marrakesh Starting Locations; 8 new Marrakesh Agency Pickup locations; 6 new weapon/gear unlocks
  • New suit for Marrakesh: Summer Suit
  • 70+ Marrakesh-specific challenges
  • 7 new trophies/achievements
  • New ‘The Sarajevo Six’ Contract. Target 3: The Extractor. (PS4 Exclusive)
  • Live Content will include: New Escalation Contracts, Elusive Targets, and New Featured Contracts (Contracts Mode)

Io-Interactive also detailed tomorrow’s Hitman update (likely 1.06), which includes bug fixes, weapon balancing, improved leaderboards, and more:

New Gameplay Options

Weapon Balancing

Firearms

  • Re-balanced headshot damage for all pistols. Pistols should now be more lethal at longer ranges, when performing headshots.
  • Minor re-balancing and bug fixing of several firearms, including damage models and recoil patterns.

Shotguns

  • Re-balanced Enram HV shotguns. Fire rates, ammo carrying capacity and recoil patterns have been adjusted. The Enram HV rewarded in Sapienza Location Mastery now comes with extra ammunition.
  • Fixed an issue regarding gunshot audio synchronization.

NPC and Target Information

  • Instinct Mode now displays the name of NPC’s.
  • In Contracts Mode, kill conditions (weapon / disguise) are shown.
  • This option can be turned off in the Gameplay Options.

Inventory Wheel Perks

  • The perks associated with each weapon are now displayed on the in-game inventory wheel, allowing players a better overview of the weapon they are choosing to equip.

Mini Map NPC Indicators

  • Added an option to allow players to turn off the NPC indicators on the Mini Map. Targets are still shown. This option is set to “on” by default and can be toggled in the Gameplay Options.

Game Menu Improvements

Improved Leaderboards

  • The Top 100 scores are now loaded immediately in a scrollable list and each leaderboard entry shows the detailed score associated with it, meaning all players can see the score awarded to all leaderboard entries.
  • A player’s own leaderboard position is always shown on the leaderboard screen, allowing them to easily see how they rank against other players.

Featured Contracts Tile Update

  • The Featured Contracts tile now displays the location of the mission and the most recent Featured Contracts are shown as the first in the list.

Save Games

  • Manual and Auto saves are now shown on a single menu screen. Previously, players would need to tab between two separate screens.

Challenge Saturation

  • When viewing challenges in the menu, those that have not been completed are now displayed in greyscale to clearly show the completed and not-completed challenges at a glance.

Game and server version display

  • The game and server version are now displayed in the ‘Options’ Menu.

Fixed Issues

  • Fixed an issue where subduing NPC’s could result in a non-target kill.
  • This was mostly occurring in small/tight spaces.
  • Fixed an issue where the use of savegames could result in incorrect calculation of the time bonus.
  • Fixed an issue where the “Escalating the Situation” challenge would not unlock after completing the requirements. Players may be required to complete one more Escalation Contract for this to unlock.
  • Changed the unlock requirements of the ‘Master of Disguise’ challenge, specifically removing the requirement to equip the location-specific Italian Suit.
  • Fixed an issue where the “Rock On” challenge in ‘The Enforcer’ Sarajevo Six mission would not unlock, despite completing the requirements. (PS4 only)
  • Fixed an issue that would allow items in Agency Pickups to be duplicated.
  • Fixed an issue where the non-target penalty would not be applied in some Escalation Contracts where the “No Pacifications” complication was enabled.
  • Fixed an issue where the ‘Body Found’ score penalty would not be applied if the body is found at the same time as the player enters the ‘combat’ state.
  • Fixed a rare issue that would cause a framerate drop in Paris when equipping a weapon inside the palace.
  • Fixed an issue where the information about being recorded by a security camera would not be shown in languages other than English.
  • Fixed an issue where the ‘Over Here…’ challenge in the ICA Facility would not unlock if a guard finds a coin on his way to the generator.
  • Fixed an infinite loading bug that was occurring when players would sign out of the game during a mission and then sign back in with the same account.

Are you excited for Hitman Episode 3 tomorrow?

[Source: Hitman]