Amy Hennig is Taking Visceral’s Star Wars Project in “Groundbreaking Directions”
EA’s Motive Studios and Visceral Games group General Manager, Jade Raymond, has provided an update on the developers’ upcoming and ongoing projects ahead of E3 2016. “We have awesome projects underway at both Motive and Visceral, and we are looking for some more amazing people to join our teams,” she wrote in a blog post.
Motive now employs 65 industry veterans, with more being added “each week.” The studio has started work on its Star Wars game and is currently exploring ideas for a new, original IP. Meanwhile at Visceral Games, Amy Hennig is busy working on a “new, authentic” Star Wars story in collaboration with LucasArts. According to Raymond, both her and studio GM, Scott Probst, are taking the project in “groundbreaking directions.”
“She is a rare breed of storyteller,” Raymond said of the former Uncharted writer.
EA is set to hold its E3 2016 press conference on Sunday, June 12, at 1pm PDT.