Doom Update 1.04 Out Today on PS4, Xbox One & PC Following Server Maintenance

June 30, 2016 Written by Jason Dunning

doom-update-1

Update:

Doom update 1.04 is now live and is a 2.3GB – 2.5GB download, depending on your platform.

Original Story:

Releasing later today once the server maintenance from 12:45pm ET until 3pm ET is complete, Doom Update 1 for PlayStation 4, Xbox One, and PC adds Photo Mode, the classic weapon placement/view model option, new SnapMap content, and lots of bug fixes.

Here’s the full list of patch notes for today’s Doom update (likely version 1.04):

New Features and Optimizations

General

  • Added Classic DOOM weapon placement/view model option (all modes)

Campaign

  • Added Photo Mode (You’ll find the new Photo Mode toggle in the game settings. It is available through the pause menu once you are loaded into a map via Mission Select)

Multiplayer

  • Updated weapon balance (live as of June 10, 2016)
  • Clan Arena and Freeze Tag now require the winning team to complete 5 rounds in order to win the match. (live as of June 10, 2016)
  • Customization UI has been implemented to show all possible unlocks
  • Cross Style option has been added to settings for MP.

SnapMap

  • Added Original Author to the map info page
  • Added a timeout for AFK in Lobby
  • Added a property to allow map authors to choose if SnapMap will auto-manage (hide/show) hand-placed AI
  • Added Enable/Disable to Shootable Trigger
  • Added Sky/Window props
  • Added an auto-rollback to previous version for corrupted maps
  • Improved sorting algorithms for Most Popular map searches

Fixes

Single Player

  • Fixed Steam Friends’ Ultra-Nightmare Helmets not populating the map
  • Fixed freeze when opening weapon wheel at more than 142 FPS (PC)
  • Fixed quit to desktop when clicking campaign after initiating Dev Mode (PC)
  • Fixed “IDKFA” Trophy/Achievement not properly unlocking (all versions)
  • Fixed PS4 crash when reloading checkpoint in Foundry
  • Fixed some occurrences of the “Every Nook and Cranny” Trophy not unlocking after collecting all Doomguys (PS4)
  • Fixed an issue where the game required Internet access (Xbox One)

Multiplayer

  • Fixed crash while experiencing server connection issues (PS4)
  • Fixed crash when a client suspends the game while a lobby loads into a match (PS4)
  • Various cosmetic and gameplay fixes

Matchmaking improvements

  • Fix for restrictive NAT types being chosen as dedicated server lobby host
  • Fix for larger lobbies having longer matchmaking times
  • Fix for Player getting left behind if they join a friend as the lobby countdown finishes
  • Bug and stability fixes

SnapMap

  • Fixed Asian language font issues
  • Fixed AI pathing error with certain types of props
  • Fixed error where multiple maps share the same Map ID
  • Various map error fixes
  • Various logic fixes
  • Various stability fixes

PC-Only

  • Fixed Dev Mode incorrectly triggering when the user retrieves their own save data from Steam Cloud

Asked if the IDKFA Trophy/Achievement will retroactively unlock for those who met the conditions already, Bethesda said, “Yup! It will be retroactive. You’ll just need to load into any mission after the update for it to unlock for you.”

If you missed it, details on Doom’s future DLC were revealed at E3 2016. There’s also a free Doom demo available on the PlayStation Store.

[Source: Bethesda, Bethesda Support, Doom, Reddit]