Sony Likens VR Experience to a Theme Park Ride, “Short” But “Intense”

July 2, 2016 Written by Zarmena Khan

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During an investor meeting this week, Sony Interactive Entertainment President, Andrew House, said that VR is more about “short” and “intense” content than it is about long-form experiences. In response to a question about players potentially feeling nauseous when using VR devices for a prolonged period, House likened the experience to a theme park ride.

I’ve been very vocal that I tend to believe this generation of VR lends itself more to short-form content, than perhaps it does to long-form experiences. I don’t see that as a deficit or a negative.

I tend to liken the VR experience more to something like a theme park ride, in that it’s short, but it’s very intense and it’s very enjoyable.

The big positive I do see for VR is that unlike conventional game experiences – which tend to be similar to blockbusters in terms of production values and complex game mechanics- they can offer simple mechanics and experiences that are still very, very enjoyable because they can give users something they’ve never done before. That, I think, is where its true potential lies.

Sony’s own device, the PlayStation VR, releases on October 13 in North America and Europe. 

What do our readers think of House’s remarks?

[Source: Gamasutra]