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Song of the Deep Pushed By a Week for Consoles in Some Regions Due to Production Delays

July 9, 2016 Written by Zarmena Khan

Insomniac Games’ has said that its upcoming GameStop-published title, Song of the Deep, has been pushed by a week in EU and Australia due to “production delays” and logistics. Responding to several fans on Twitter, the developer apologized and said that there were “last minute delays at replication and logistics that we couldn’t avoid” and that there was a “slight delay in production.”

Although the game will be available via Steam in all regions next week, the PlayStation 4 and Xbox One versions will now launch in the aforementioned regions on Tuesday, July 19. In the meantime, you can check out the launch trailer above. And if you’re really curious, you can also check out a trophy list here but beware of spoilers!

Song of the Deep is still on track to launch in the US next Tuesday, July 12.

Anyone looking forward to getting their hands on this?

[Source: Insomniac Games (Twitter)]