Dangerous Golf Hasn’t Sold as Well as Expected

July 25, 2016 Written by Keri Honea

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The indie golf game by the same developers from the Burnout series, Dangerous Golf, has not down as well as indie studio Three Fields Entertainment has hoped. Website Console Obsession interviewed Creative Director Alex Ward and bluntly asked if the explosive golf game met their sales expectations.

“No, not yet,” Ward answered. “We pooled our life savings to start our studio and to start making games. We’re a 100% player supported Studio. Every copy sold directly supports our 11 person development team. The money goes to the people who actually make the game. So a big thank you to everyone who has bought our work so far!”

However, due to the size of the development team and their limited budget, they won’t be adding on to Dangerous Golf with new content.

“As we said earlier, we’re a small indie team,” he explained. “Tiny by comparison to almost all other teams operating on the platforms we develop for. We’ve always listened to feedback and our customers and we all take that really seriously. Whilst we’d love to be able to add more levels to the game – the reality is that we just can’t afford to do so.”

He hints that perhaps if the game sold better they could afford to do so, but he never comes straight out and flatly states what is implied.

In the meantime, the Three Fields team is working on a spiritual successor to Burnout 3

[Sources: Videogamer.com, Console Obsession]