Shantae: Half-Genie Hero Delayed to November, PS3 & Xbox 360 Versions Cancelled

September 1, 2016 Written by Jason Dunning

In their latest Kickstarter update for Shantae: Half-Genie Hero, developer WayForward revealed that they’ve delayed the on PlayStation 4, PlayStation Vita, Wii U, Xbox One, and PC versions from September 27 to early November, as they need extra time for bug fixing and additional polish:

First things first – we are going to have to adjust our Target Release Date, moving it back from our 9/27 Target Release date by about 6 weeks, give or take. We know this will disappoint some of you, but we feel that it’s necessary to take that extra time for bug fixing and adding additional polish. We know you want the final product to be excellent and so do we! Thanks for your patience and support as we approach the finish line!

Half-Genie Hero is now content complete, meaning the development phase is over and they’re focusing entirely on those bugs and polish. Following several weeks of “intense testing” on all platforms, they’ll send the game off to Sony, Nintendo, and Microsoft for additional quality assurance testing. Once approved, WayForward will be able to send the retail versions to manufacturing and nail down an official release date.

Since 1% of backers on Kickstarter actually want a PlayStation 3 or Xbox 360 version of Half-Genie Hero, and development would take months, WayForward has decided to cancel the last-gen versions:

Some months back we asked you to please confirm your platform of choice, and there was a mass migration from the previous generation of consoles to Xbox One and PS4. Because we’re down to 1% of backers who still prefer Xbox 360 or PS3, we’ve made the difficult decision to cancel these versions of the game. We feel that the months it would take for the team to release these versions would be better spent on the game’s DLC, which serves the majority of Backers in the best possible way.

At launch, Half-Genie Hero will include the full game, complete with all of the Bonus Chapters funded as Stretch Goals. Then, post-launch DLC characters and content will be released as quickly as WayForward can finish them. Backers will get the Paid DLC for free.

[Source: Kickstarter via The Outer Haven]