Arkane Studios Is “Thinking About” Dishonored VR, Would Limit Mobility to Blink

October 13, 2016Written by Jason Dunning

Calling it a “level design dream,” Dishonored 2 Level Designer Christophe Carrier told GamesRadar that Arkane Studios is “thinking about” a virtual reality version of Dishonored. Saying there’s a lot of things – such as Far Reach and Blink – that would be transferable to VR very quickly and be fun, Carrier talked about how they’ll limit mobility to Blink to reduce nausea:

Your only transportation or mobility would be Blink. And you wouldn’t have all the fatalities because they are animated and you don’t want to do that because you’re going to throw up!

If Arkane does do Dishonored VR, it wouldn’t be a port of the first or second game. In fact, Carrier doesn’t believe that games could be ported on VR right now. “They have to be thought about thoroughly and it has to be created for VR,” he added.

When he thinks about Dishonored being in virtual reality, Carrier mentioned being in a room like the Clockwork Mansion where you can see all the gears and objects up-close.

Arkane also released a narrated trailer focusing on the themed missions in Dishonored 2. As Creative Director Harvey Smith adds, they wanted to do classic Dishonored missions where it’s a highly defended location, “but we also wanted to give them some sort of epic theming, either fictionally or game-mechanically, so that it created a completely memorable space to move around in.” The themes include multiple targets, time travel, a mansion with moving parts, a location that shows off the game’s alt-Victorian setting, and more.

Because you can choose where to go, and how to get there, Smith says players will only see about 20% in a single playthrough.

Dishonored 2 launches on November 11 for PS4, Xbox One, and PC.

[Source: GamesRadar, Bethesda via IGN]