Fallout 4 Update 1.8 This Month Will Add PS4 Mod Support

November 7, 2016 Written by Jason Dunning

fallout-4-ps4-mod-support

Bethesda announced today that Fallout 4 update 1.8 is now live on PC, with the PlayStation 4 and Xbox One versions currently in certification. As the Fallout Twitter account adds, “Our next title update for #Fallout4 will add PS4 Mod Support. We expect it to release this month. Stay tuned for updates.”

Ahead of the game update adding PS4 mod support to Fallout 4, Bethesda has updated Fallout 4’s Creation Kit to support mods on PS4. This means PS4 Mods can be uploaded to Bethesda.net, but as they note, “PS4 Mods are Plugins only. No archives are permitted.”

So far there’s 11 PS4 Mods available, though more will undoubtedly be added in the coming days and weeks. Here’s a look at a few, all of which come in at less than 1MB:

Cheat Container

  • Wanted to have enough resources to build? Well, ask no more: this mod adds a small toolbox full of 10,000 units of each building component (plants not included), located right next to Sanctuary’s workshop.

Wacky Weapons Workshop

  • Allows you to apply most gun mods to most guns from the base game, Automatron, Far Harbor, and Nuka-World
  • Changes the construction cost of all available gun mods to remove all perk and material costs
  • Changes the names of gun mods to include a descriptor of the gun type they were originally for

Raider Radio (Restored)

  • This mod adds a new radio station – “Raider Radio (Restored)” which includes all music / stories from the Nuka World DLC in-game raider radio station and is available at all times regardless of which ending of the Nuka World DLC has been selected.

In addition to PS4 mod support, Fallout 4 update 1.8 includes these fixes:

  • Fixed an issue in which some sound effects would not persist after reloading in an area
  • Resolved an occasional crash when exiting to the Main Menu, and trying to start a New Game
  • Fixed an issues with spaces in Mods search queries
  • Cannot rate “WIP” Work in Progress Mods, and Mods can now only be rated after they have been downloaded
  • Doubled the amount of browse-able tiles in the Mods menu
  • Fixed a rare crash that would occur when a Mod had an unexpected data structure
  • Fixed an issue in which Library and/or Favorite Mods categories would not display correctly in specific situations
  • Fixed an issue in which some Mods images would not load when scrolling quickly
  • A Sentry Bot firing dual Gatling Lasers will no longer cause the audio to cut out

When Fallout 4 update 1.8 is live for PS4, we’ll let you know.

As for Skyrim Special Edition, expect update 1.1 to hit PS4 and Xbox One tomorrow, bringing along performance improvements and fixes.

[Source: Bethesda.net (1), (2), (3), Fallout (Twitter), Bethesda (Twitter)]