Big Doom Update Adds Bots, Final DLC Pack Arrives Next Week

December 8, 2016 Written by Jason Dunning

Bethesda and id Software have announced that Bloodfall, the third and final DLC pack for Doom, is releasing on December 15 for PlayStation 4, Xbox One, and PC. In addition to three new maps, it will let you turn invisible as the Spectre Pinky demon. Expect more details next week.

To prep for BloodfallDoom Free Update 5 was released yesterday, and it looks to be a 15GB download on PS4. The biggest new features with Free Update 5 are Bots in Team Deathmatch and Deathmatch, as well as the new Infernal Run competitive game mode where you try to score goals with a ball.

Here’s the patch notes for the latest Doom update:

Multiplayer

  • Added new game mode, Infernal Run – Teams fight to obtain the ball and score in the opponent’s goal
  • Added Bots for multiplayer – Bots are available on original multiplayer maps in Team Deathmatch and Deathmatch game modes
  • Increased the maximum level cap to Echelon 11, level 50
  • Added the DOOM Marine Armor (Praetor Suit) as unlockable perk for achieving maximum multiplayer level cap
  • Resolved an issue where rapid controller input caused unusually high shotgun damage.

SnapMap

  • You can now play as the DOOM Marine in Praetor Suit Armor
  • Added over 30 Lazarus Lab–themed modules
  • Added Lazarus Lab–themed props
  • Improved Object Limits
  • Persistent Integer variables that can be passed between missions within a campaign
  • Save and restore your health/armor/ammo/weapons/equipment/max weapon slots/inventory
  • Added the ability to Get and Set Score
  • You can now access the Leaderboard Score in the HUD
  • Added new (first-person view) Player Camera Entity
  • Added camera rumble FX and sounds
  • Added new player modifiers: Ledge grab time, power-up time, barrel damage, equipment cool down
  • Plasma weapon mastery
  • Additional single-player Interactables
  • New single-player styled Objective HUD
  • Added single-player Compass
  • General single-player consistency pass on HUD
  • Added more POI options: Show distance, show on compass
  • Updated victory and post-match summary screens
  • More interactable and customizable GUI
  • Added animated Echo Events
  • Added new FX/hazards
  • Added % encounter complete listener to encounters
  • Ability to remove AI from finished encounters and events
  • Ability to remove unspawned AI from the AIC
  • Added ability to turn off bobbing on pickups to place them however you want
  • Editor improvement to hide/show types of objects
  • Editor improvement to lock rotation when moving objects
  • Editor improvement to disable snapping of objects to the floor: Added armor Customizations and Taunts

To celebrate all the new content, there’s a Double XP event on right now in Doom until Monday, December 12 at 9am PT/12pm ET,

[Source: Bethesda, Reddit]