Development on Death Stranding will begin in earnest next year, according to Director Hideo Kojima.
Chatting to IGN regarding the decision to strike a collaboration between Kojima Productions and Guerrilla Games over the Decima game engine, Kojima-san noted that production will “enter full swing” in 2017, roughly aligning the new IP with a late 2018/early 2019 release date. Conjecture, of course, but be sure to drop your own predictions below.
Meanwhile, after the partnership was announced during PlayStation Experience, Hideo Kojima posted a series of enticing Tweets on Decima and how it’ll shape Death Stranding moving forward.
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The space development competition has been stagnated after the Cold War. Due to the steep rise in price of space development cost, pic.twitter.com/m1r9axh1ZS— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) December 10, 2016
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the investment for the earth has been strengthened and they gave up on the space shuttle program. pic.twitter.com/nhu9WBlD1f— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) December 10, 2016
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Meanwhile I who wants to proceed myself to the moon, met the guerrilla whose plan was to go to the mars. pic.twitter.com/HXBgJfB3CE— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) December 10, 2016
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We decided to make the rocket by reforming their engine. And by doing so it enables us to go to the mars but even to the jupiter. pic.twitter.com/E5x8FHlVQD— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) December 10, 2016
Death Stranding is in development as a PS4 exclusive. Below, you’ll find Kojima’s interview with IGN, wherein the Game Director discusses the game’s tentative production timeline around 08:20.
[Sources: IGN (YouTube) via Gamingbolt, Twitter]