Media Molecule Pushes the Dreams PS4 Beta to 2017

December 16, 2016Written by Jason Dunning

With two weeks to go in 2016, Media Molecule has officially announced that the Dreams beta won’t be coming to PlayStation 4 this year, as previously expected.

Writing on their website, Media Molecule explained that there will only be a “bit of a delay to the beta trial,” and they’re working as hard as ever on Dreams. After apologizing for being quiet lately and not attending PlayStation Experience earlier this month, they continued by saying 2016 was a productive year and good progress is being made on the campaign:

Now I know it may be difficult to hear, and delays make us sad too. However Dreams is Big. Really big. I mean, we always knew we were a bit crazy, but the enormity of it has taken even us by surprise. And rather than cutting corners we are staying true to our vision – that Dreams isn’t just about drawing, or sculpting, but also game creation, storytelling, animation, music and sound, all rolled into one whole beautiful PlayStation game.

We are well on the way, and have had a really productive year. We have ticked off many big tasks including implementing a working rough cut of the full feature set, starting the QA/developer version of the trial and making good progress on the game campaign we are making within Dreams. The results we are getting in the studio are truly amazing but we have a bit more to do before we share it with the world. We don’t want you to have to squint through a haze of bugs or unfinished features, so we’re going to share our progress with you all in the New Year!

The full version of Dreams doesn’t have a release window yet.

“Explore and play inside people’s dreams – and create and share your own – in a seamless and open-ended space of creativity and endless possibilities,” the Dreams description says.

[Source: Media Molecule, PlayStation]