Yakuza 0 – Everything You Need to Know
When Final Fantasy XV hit these shores back in November, Square Enix’s long-in-development RPG was pitched as a Final Fantasy for fans and first timers alike. By the same token, Yakuza 0, a prequel to Sega’s sprawling saga, represents a welcome point of entry to the seedy underworld of crime syndicates and warring mob bosses.
The year is 1988, and you’re placed into the shoes of Kazuma Kiryu — one of two playable characters in Yakuza 0 after Goro Majima — a low-ranking yakuza framed for a murder he didn’t commit. Maijma-san, on the other hand, spends his days on the fringes of Osaka’s crime scene as a club owner hoping to one day get back into the game. It’s this dual narrative that anchors Yakuza 0 and without straying into spoiler territory, our review of the western port highlighted the nuanced, authentic story as one of the game’s many highlights.
And so, in anticipation of its long-awaited western launch on January 24, we’ve scoured the four corners of the Internet — and the PSLS archives — to compile Everything You Need to Know about Yakuza 0.
Yakuza 0 graces these shores on January 24 — and not a moment too soon. Tell us, will you be taking a deep dive into Sega’s crime-ridden prequel?