Overwatch Wins Game of the Year at the 2017 Game Developers Choice Awards

March 2, 2017 Written by Jason Dunning

overwatch-gdc-2017

At the 17th annual Game Developers Choice Awards last night, Overwatch took home Game of the Year, beating Uncharted 4, Inside, Dishonored 2, and Firewatch.

Other winners included Uncharted 4 for Best Technology, Inside for Best Audio and Best Visual Art, and No Man’s Sky won the Innovation Award. However, no one from Hello Games was at the event, so host Tim Schafer had to accept the award on their behalf.

On Twitter, Hello Games code lead Innes McKendrick revealed that they were at dinner:

Hello Games Founder Sean Murray added, “I stand by what I said. If you have won, THEY TELL YOU BEFOREHAND. Hence we defo haven’t won, and there’s no rush.”

Here’s the full list of winners from the 17th annual Game Developers Choice Awards (winners in bold):

Best Audio

  • Battlefield 1 (EA DICE/Electronic Arts)
  • Thumper (Drool)
  • DOOM (id Software/Bethesda Softworks)
  • Inside (Playdead)
  • Overwatch (Blizzard Entertainment)

Best Debut

  • Heart Machine (Hyper Light Drifter)
  • Campo Santo (Firewatch)
  • ConcernedApe (Stardew Valley)
  • Drool (Thumper)
  • Night School Studio (Oxenfree)

Best Design

  • Overwatch (Blizzard Entertainment)
  • Dishonored 2 (Arkane Studios/Bethesda Softworks)
  • The Witness (Thekla)
  • Inside (Playdead)
  • DOOM (id Software/Bethesda Softworks)

Best Mobile/Handheld Game

  • Super Mario Run (Nintendo EPD/Nintendo)
  • Clash Royale (Supercell)
  • Pokémon Go (Niantic)
  • Reigns (Nerial/Devolver Digital)
  • Pokémon Sun/Moon (Game Freak/The Pokémon Company)

Innovation Award

  • The Witness (Thekla)
  • Inside (Playdead)
  • No Man’s Sky (Hello Games)
  • Firewatch (Campo Santo/Panic)
  • Pokemon Go (Niantic)

Best Narrative

  • The Last Guardian (Japan Studio/Sony Interactive Entertainment)
  • Oxenfree (Night School Studio)
  • Uncharted 4: A Thief’s End (Naughty Dog/Sony Interactive Entertainment)
  • Inside (Playdead)
  • Firewatch (Campo Santo/Panic)

Best Technology

  • Battlefield 1 (EA DICE/Electronic Arts)
  • No Man’s Sky (Hello Games)
  • Overwatch (Blizzard Entertainment)
  • DOOM (id Software/Bethesda Softworks)
  • Uncharted 4: A Thief’s End (Naughty Dog/Sony Interactive Entertainment)

Best Visual Art

  • Firewatch (Campo Santo/Panic)
  • The Last Guardian (Japan Studio/Sony Interactive Entertainment)
  • Overwatch (Blizzard Entertainment)
  • Uncharted 4: A Thief’s End (Naughty Dog/Sony Interactive Entertainment)
  • Inside (Playdead)

Best VR/AR Game

  • Rez Infinite (Monstars/Enhance Games)
  • Superhot VR (Superhot Team)
  • Job Simulator: The 2050 Archives (Owlchemy Labs)
  • Pokémon Go (Niantic)
  • Fantastic Contraption (Radial Games/Northway Games)

Game of the Year

  • Uncharted 4: A Thief’s End (Naughty Dog/Sony Interactive Entertainment)
  • Overwatch (Blizzard Entertainment)
  • Inside (Playdead)
  • Dishonored 2 (Arkane Studios/Bethesda Softworks)
  • Firewatch (Campo Santo/Panic)

Additionally, Battlefield 1 took home the Audience Award, Jordan Mechner won the Pioneer Award, Mark DeLoura won the Ambassador Award, and Tim Sweeney won the Lifetime Achievement Award.

The 19th annual Independent Games Festival Awards were also held last night, where Hyper Light Drifter took home $6,000 after winning Excellence in Visual Art and the Audience Award. Quadrilateral Cowboy won the $30,000 Seumas McNally Grand Prize.

[Source: GDC, Official GDC, Polygon, Sean Murray]