Naughty Dog Tried to Keep Uncharted: The Lost Legacy “Small” But Decided Against It

March 27, 2017 Written by Zarmena Khan

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As part of its ongoing coverage of Uncharted: The Lost Legacy, Game Informer spoke to Naughty Dog about its choice of protagonist for the upcoming expansion and the reason behind it being stand-alone.

We’re told that with Nathan’s story reaching its conclusion and The Last of Us Part II on the horizon, the team scrapped the idea of another Uncharted title in favor of a stand-alone expansion that could be released within a year. When deciding on a protagonist, Sully came out on top as a strong contender but given his age and the setting Naughty Dog wanted to explore, the writers would have to go back in time for a younger Sully. Apparently, his background as a Marine didn’t fit into the setting either.

Nate’s daughter Cassie was also considered but Naughty Dog ultimately settled on Chloe and Nadine.

“We had the unique opportunity to do something that was truly stand-alone, unlike Left Behind which was like the missing chunk of the story in The Last of Us,” said writer Josh Scherr says. “We tried to keep it small,” added game director Kurt Margenau. “As we started coming up with story ideas, it just became clear that with new characters and in this genre of Uncharted, it has to be big. With the gameplay stuff we wanted to explore, it felt like it needed more room to breathe.”

Uncharted: The Lost Legacy will be out this year.

[Source: Game Informer]