CI Games CEO Pens Sniper Ghost Warrior 3 Update, Loading Times, Frame Rates Being Looked Into

April 28, 2017 Written by Alex Co

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In case you didn’t know, CI Games’ Sniper Ghost Warrior 3 has a few technical issues that prevent it from being a good game. Add in the still-in-development multiplayer mode, and well, it’s understandable that some people might not be that happy with the end product.

Well, there’s some good news and some bad news. The good news is, CI Games knows it messed up, and the studio has announced that its staff is working to optimize the game’s loading times and frame rate issues. The bad news? CI Games won’t release any post-launch content until these issues are resolved — and yes, that includes the multiplayer mode.

Check out CI Games CEO Marek Tymiński’s complete message below.

First off, we’d like to thank everyone who has supported us in our endeavor to make the best sniper experience possible. It takes a huge amount of effort in order to make a game on the scale of Sniper Ghost Warrior 3, and we’re committed to making the game even better as we continue to support this past release.

The game is being received well in the market and we are collecting valuable feedback from players and are actively taking steps to make sure that Sniper Ghost Warrior 3 is even better moving forward. So, I wanted to explain what our plans are in support for the game:

  1. Before we release any more content for the game, we have dedicated staff working diligently to further optimize Sniper Ghost Warrior 3 to ensure fewer issues with framerate and loading times.
  2. Only once we feel that proper headway has been made on the system performance, will we begin adding extras such as the much-requested multiplayer component.

We’re 100% committed to making the best game we can. Thanks again to all of the people who have supported us so far. We couldn’t have done this without you.

Sincerely,

Marek Tymiński

This is a nice gesture by the studio, though it shouldn’t have released in that state in the first place, no? Let’s hope these issues are resolved soon so the multiplayer component and other post-launch content will be on track for release.