Sony Releases God of War Concept Art, Director Talks Negative Criticism for the E3 2016 Reveal
After asking followers to decipher some runes, the PlayStation Twitter account released four pieces of God of War concept art, which feature Kratos, Atreus, the world, and enemies:
The God of War runes have been deciphered: “Höðr’s Wicked Bite.”
A sampling of concept art, as promised… pic.twitter.com/nWfkc6rEjt
— PlayStation (@PlayStation) August 31, 2017
In the October 2017 issue of Official PlayStation Magazine UK, Game Director Cory Barlog talked about the reaction to the initial God of War unveiling at E3 2016, which wasn’t entirely positive:
Just a lot of people were very doubtful of what we were going to do. ‘This is not God of War, this is going to fall flat, this is really bad.’ I said, ‘Look, I believe in this and if it falls flat, it falls flat, I’m just going to be fully leaping off the cliff.’
It’s not like I begrudge them for having that fear because they are very worried that no one’s going to get this and everyone is going to think that this was just ill-advised. But I think that E3 2016 demo bolstered everybody and ignited their spirit and enthusiasm. I watched some reaction videos and a lot of people had the reaction I was hoping for, which was like, ‘Oh my god, that’s such an amazing boss and…oh wait, that guy’s going to help you…what?’
What I find fascinating about all of this is really not just playing to what’s expected, but to always give everybody something to think about while they’re walking away.
Likening it to the moment in Mad Max where he has to choose between eating the can of dog food, or giving some of it to the dog, Barlog said, “As you move through the game you make choices about what you, or Kratos, wants for Atreus, about how you’re going to develop each of these characters.”
God of War releases in early 2018 for PS4.