Supermassive’s Hidden Agenda Gets New Trailer at TGS

September 19, 2017Written by Chandler Wood

Fans have been waiting a long time since Until Dawn for Supermassive’s next project. Last seen at E3, Sony’s TGS conference this year showcased a new Hidden Agenda trailer, one of three upcoming Supermassive games.

We previewed the other two games at E3 this year. Here is a portion of our preview of The Inpatient:

Easily one of the most visually impressive PSVR games, The Inpatient drives its terror through psychological means, immersing the player in the eerie unknown and creating an unease that persists throughout. The story of the first was a brilliant thrill ride through multiple horror genres, and The Inpatient has the potential to drop us right in the middle of it all using the virtual reality platform. When I stood up for the short demo, I was visibly shaken, a mixture of emotions flowing through me from confusion to unease and fear. If you know the story of Until Dawn, you know how the story of The Inpatient is likely to end, but with what I saw, I’m convinced there’s even more to Blackwood Sanatorium than the history that we dug up in Until Dawn. Looks like we’re going to have to get admitted to discover those secrets.

And a little bit of our preview of Bravo Team:

My short run through the available level used the Aim controller, so it’s unclear how Bravo Team will implement the DualShock 4. If anything, it seems like it will be similar to Farpoint, where using the Aim is the far superior gameplay experience. Having the feeling of holding the gun directly in your hand is just what the Aim was designed for, and I reviewed it highly for that very aspect. Bravo Team will also support the Move controllers, given that no analog sticks are required for movement. Being a game that supports all three control methods for PSVR makes it massively accessible for everyone (as long as you have a headset anyway), and giving a lot of choice for how you want to play, though final release will show which of these methods is the preferred one. So far, being showcased with the Aim, that seems to be the primary input method.

Are you excited to play Supermassive’s next set of titles?