destiny 2 hotfix

Bungie Drops Hotfix Patch Notes for Destiny 2 Version 2.02

Bungie continues to support Destiny 2: Forsaken after launch, taking out issues as soon as the team is able to get patches out. Yesterday, Bungie was able to address or begin to address a number of key issues, but many other things need code-level adjustments, which require updates. The first of those updates came out today, a “hotfix” patch that brings Destiny 2 to version 2.02. On its official website, Bungie released the full list of patch notes for the community to take a look at.

Here are the 2.02 patch notes in full, per Bungie’s post:

Sandbox

General

  • Fixed an issue where Antaeus Wards were sometimes generating orbs when used by Sentinels
  • Fixed an issue where Shards of Galanor were not giving energy back when knives hit from a long distance
  • Fixed an issue where players were able to create 10 Deadfall Void Anchors using Orpheus Rigs and Moebius Quiver

Armor

  • Fixed an issue where the Cloak of Remembrance would not interact properly with other objects

Exotic Weapons

  • Lord of Wolves
      • Fixed an issue where Lord of Wolves could lose ammo
  • Ace of Spades
      • Fixed an issue where visual effects from the Memento Mori perk would persist when swapping weapons

Weapons

  • Fixed an issue where the Explosive Payload perk was dealing less damage than intended

Abilities

  • Titan
      • Fixed an issue where Thundercrash was missing some visual effects
      • Fixed an issue where walking into the Dawnblade Well of Radiance while blocking with the Sentinel Shield would drain Super energy
      • Fixed an issue where Sentinel Super kills would not progress the Code of the Commander subclass path
      • Reduced amount of health, melee energy, and grenade energy returned when using the Sentinel Commander subclass path
  • Warlock
      • Fixed an issue where Phoenix Dive would grant alternate amounts of health due at different frame rates on PC
  • Hunter
      • Fixed an issue where Exploding Knives would deal less damage due at different frame rates on PC

Items and Economy

Character Boost

  • Fixed an issue where boosted characters were not unlocking the Curse of Osiris or Warmind campaign triumphs

Bounties

  • Fixed an issue where bounties were not being sorted properly in the Pursuits section of character inventory
  • Fixed an issue where Lost Sector bounties were not progressing properly when in a fireteam
  • Fixed an issue where the “Fist of Judgement” bounty had an incorrect objective
  • The wanted bounty for Irxis Partisan now shows the correct mug shot

Triumphs

  • Fixed an issue where the “Relic Rumble” Triumph was not progressing properly
  • Fixed an issue where “The Best Defense” Triumph was unlocking prior to completing the proper objective
  • Removed a duplicate checkbox in the Mercury “Lost Sectors” Triumph
  • Fixed an issue where Baron Triumphs would not unlock for players who joined an activity in progress
  • Fixed an issue where the “Adventurous” triumph for Io was not granting proper Triumph score

Activities

Escalation Protocol

  • Fixed an issue that sometimes caused players to revert to wave 1 after failing a wave and restarting it
  • Players may now restart at wave 6 after completing wave 7
      • Option available for 60 seconds after wave 7 completion

Technical

PC

  • Fixed an issue with Toggle ADS where players would not auto-cancel out of ADS when expected

IGR Bounties

  • Fixed an issue where players in IGRs in the Korea region could no longer earn IGR bounties



[Source: Bungie]

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