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Garry Gaber On The Starlight Inception Kickstarter’s Completion

Escape Hatch Entertainment President and Chief Creative Officer Garry Gaber realized hisRead the full article…

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Starlight Inception: The First Interview

Along with a guest post about his studio’s Kickstarter campaign for aRead the full article…

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Garry Gaber Introduces Starlight Inception For PS Vita and PC, Now on Kickstarter

Editor’s note: The following is a guest post by ex-LucasArts game veteranRead the full article…

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Mad About Darksiders 2: Joe Madureira Speaks to PlayStation LifeStyle

Joe Madureira has done a lot of things. He’s worked as aRead the full article…

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Kickstarting a Journey: “Us and the Game Industry”, An Indie Film About Indie Development – Part Two

We talk to director Stephanie Beth about Us and the Game Industry, a film following indie developers like Jason Rohrer and thatgamecomany, about what motivates developers, the importance of a studio label and sexism in games, in part two of an exclusive interview.

Jenova Chen

Kickstarting a Journey: “Us and the Game Industry”, An Indie Film About Indie Development – Part One

Set to release later this year, documentary film Us and the GameRead the full article…


Ong-Bak: The First Interview

Last week, Thai developer Studio HIVE and film studio Sahamongkol Film InternationalRead the full article…


Stopping SOPA: Anonymous Talks Motives, Aims and Hurting Sony

Early last year, internet ‘hacktivists’ Anonymous attacked Sony for pursuing legal actionRead the full article…


PSLS Mini-Interview: Activision Talks Keeping Black Ops Competitive, Battlefield Slogans and CEO Zingers

We caught up with Eric Folliot, Senior Brand Manager at Activision, atRead the full article…

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Step into the Blob with Chris McQuinn of DrinkBox Studios

To discuss DrinkBox Studios’ latest game, Tales from Space: Mutant Blobs Attack,Read the full article…

F1 Winner

Racing to the Top: Three Time Guinness World Record Holder, Justin Towell

At this year’s Golden Joystick Awards, we caught up with Justin TowellRead the full article…


Skyrim is “a lot More Like Fallout 3,” Than Oblivion

It’s been over five years since Elder Scrolls IV: Oblivion first released,Read the full article…


PSLS Exclusive: Sideway: New York Dev Diary, Day Two

It’s day two of our five day exclusive run of Sideway: New York developer diaries, and we’ve got another giveaway!


Thinking Outside the DrinkBox: Graham Smith on the Future of Handhelds, Indies and IP Ownership

With digital distribution becoming an increasingly viable platform, independent developers have moreRead the full article…


The End of an Era: Revelations’ Lead Writer Talks Ezio’s Final Saga

Set to release later this year, Assassin’s Creed Revelations will be theRead the full article…


Composing Insomniac’s Darkest Game: Boris Salchow on Resistance 3′s Score

To learn about the game’s music, how it had changed from the previous titles we talked to Boris in an exclusive interview.


PSLS Presents – David Anfossi, Producer for Deus Ex: Human Revolution

Deus Ex: Human Revolution finally released this week, and judging by reviewsRead the full article…


PSLS Presents – Jonathan Jacques-Belletête, Art Director for Deus Ex: Human Revolution

Eidos Montreal’s first console game is a mammoth of a title –Read the full article…


The Past, Present and Future of 3D on PS3

We talk to Mick Hocking, Director of the Worldwide Studios 3D Team, about 3D.


Reaching for the Sun: The Future of Sodium, Home’s Biggest Game

We talked to Jamie Riding, producer of Sodium to learn about Sodium2, the rise of social gaming and the perils of free-to-play.