Interviews

Sword Art Online: Hollow Realization Interview – Talking Design, Anime and PlayStation Vita

No plans for Cross-Play between PS4 and Vita.

God Eater Resurrection Developers Talk Western Launch, God Arcs and Character Customization

Do you feel the hunger?

Jump Festa 2016 Interview: Pac-Man Creator Toru Iwatani Talks History, PS4 and the Future

Look forward to the original Pac-Man hitting PS4 in 2016!

PlayStation VR Conversations: KO-OP Mode

Explore 3D puzzles like never before!

PlayStation VR Conversations: ZeroTransform

Fly with VR.

PlayStation VR Conversations: MixedBag

Welcome to the future!

PlayStation VR Conversations: Steel Crate Games

Keep Talking and Nobody Explodes Dev Talks VR

PlayStation VR Conversations: Carlos Coronado

“I don’t like to be obsessed with immersion”

Supermassive Games Until Dawn Interview – Development, Sequel Ideas, & More

We asked all we can about Until Dawn and what the future holds for Supermassive Games.

PlayStation VR Conversations: Untold Games

VR is “a paradigm shift”

PlayStation VR Conversations: Reload Studios

The best World War.

PlayStation VR Conversations With Developers – Harmonix

Harmonix wants to take you on a trippy music experience.

Shuhei Yoshida Talks VR, Gravity Rush, Vita, and More at Tokyo Game Show

A discussion with Yoshida about all kinds of stuff.

Star Wars Battlefront Interview With DICE: Characters, Ranks, Star Cards, Servers and Harrison Ford

“I lifted the box while I stood on my head. But I won’t for get what Yoda said!”

Meet Truant Pixel – The People Creating Custom PS4 Themes

Watch the videos and believe!

A Chat With Laura Bailey – The Most Cast Female Voice Actor in Video Games Last Year

The voice behind Fetch from inFAMOUS Second Son and inFAMOUS First Light, as well as Fiona in Telltale’s Tales From the Borderlands. Over 30 video game projects in 2014!

PlayStation LifeStyle Talks Battlezone PS4 and Virtual Reality With Rebellion

Rebellion talks about the ’80s classic and more with PSLS!

Oh, Deer! is a Farewell to PlayStation Mobile – PSLS Talks With Necrosoft

Find out what makes Oh, Deer unique on PS Mobile.

Shuhei Yoshida Chats With PSLS About Kickstarter and Being a Gamer

Shu sits down with PSLS once again.

Treyarch Studio Head Mark Lamia: “Black Ops 3 is the Most Complete, Deepest, Richest Call of Duty Ever Made”

Also uses the words amazing, expansive, sickest, and most awesome,