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Interviews

NGP

A Vision of The Future: Building a Game Engine For The NGP

When a new platform is released, it gives developers an exciting chanceRead the full article…

MoveMe

Move.Me: Developer Talks About Building Drivers For The PlayStation Move

Announced back at GDC, Move.Me is a server application that allows “academicsRead the full article…

xperia-interview

“This is Just the Start” – Sony Ericsson Talks Xperia PLAY Launch, US Market and Their PlayStation Partnership

Analysts and gamers have been calling for a fusion between PlayStation andRead the full article…

PSN-Wherethemoneyis

The Broken System: AVG’s Chief Research Officer On Cloud, Paying Hackers and The Biggest Threats of the Next Five Years

In part one of our interview with Roger Thompson, AVG’s Chief ResearchRead the full article…

Console

A Cautious New World: AVG’s Chief Research Officer Talks Sony, How To Stay Safe and The Inevitability of More Attacks

A week ago, the PlayStation Network was brought down after an unknownRead the full article…

Ratchet-and-Clank-All-4-One-feature

From Oddworld To Ratchet: Michael Bross On Composing For One of PlayStation’s Greatest Series

Developed by Insomniac Games, Ratchet and Clank quickly became one of theRead the full article…

DeadIsland-Girl

Dead Island Team Talk Zombies, Amazing Trailers and Layered Storylines

Dead Island took the gaming world by storm when it was re-revealedRead the full article…

gameloft

Gameloft on Xperia Play, Emerging Markets and The Rise of Mobile Gaming

After talking to Gameloft’s Digital Marketing and Community Manager, Callum Rowley onRead the full article…

AnonymousFlag

The Worst Is Yet to Come: Anonymous Talks To PlayStation LifeStyle

After extensively covering Anonymous’ attack on Sony, PlayStation LifeStyle’s news was heavilyRead the full article…

GameloftXperiaPlay

Let’s PLAY: Gameloft Talks Xperia, Android and Real Buttons

With the Xperia PLAY launching today in the UK, and soon inRead the full article…

Valve: Gordon Freeman is Not Dead

Finally.

feature - TheDarknessII

PSLS Presents – Tom Galt, Lead Designer for The Darkness II

We recently got a chance to sit down with Tom Galt, Lead Designer at Digital Extremes and talk shop about the upcoming Darkness II.