Posts Tagged ‘Motive Studios’

Star Wars Battlefront II Interview With Writer Walt Williams

The passion is strong with this one.

Star Wars Battlefront II Interview With Motive’s Game Designer and Director

A chat with two Motive members about the single player experience in Star Wars Battlefront II

Star Wars Battlefront II Beta Begins on October 4, Opens to the Public Two Days Later

You’ll find a Galactic Assault on Naboo and a Starfighter Assault.

Star Wars Battlefront II Microtransactions and Progression Detailed

Loot Crates!

Star Wars Battlefront II Beta Announced, Early Access Granted to Those Who Pre-Order

They really want you to pre-order.

Star Wars Battlefront II Developers Talk Massive Worlds and Moral Dilemmas

Sony releases another interview trailer.

Star Wars Battlefront II “Story of an Imperial Solder” Video Released

What it looks like from the other side.

Star Wars Battlefront II Devs Quell Fears of Tacked-On Campaign, Say EA Brought Its Best Talent Forward

Motive has “tremendous experience” in this department.

Star Wars Battlefront II Dev Panel Recap – Understanding Iden & The Empire

The Dark Side might not be as dark as you were led to believe…

EA Reveals Visceral Star Wars Game Will Be About Exploration

Also mentions BioWare’s new IP and Jade Raymond’s new game!

Star Wars Battlefront 2 Will Be Dramatically Larger Than the Original

Is that you Jar Jar?

Star Wars Battlefront 2 Will Have a Single-Player Campaign, Characters From Multiple Eras

Expect more modes, more locations, more shifts, and more.

Kim Swift

Portal Designer Kim Swift Joins Electronic Arts

An excellent hire.

E3 2016 – Criterion Working on the Star Wars Battlefront VR Mission for PlayStation VR

The final Star Wars Battlefront expansion is moved up to December 2016.

visceral games closure

Amy Hennig is Taking Visceral’s Star Wars Project in “Groundbreaking Directions”

Jade Raymond-led group is also exploring ideas for a new IP.

EA Confirms New IP in the Works for 2017, E3 Reveal Likely

“Gigantic” Jade Raymond-led action game not expected for a long time.

EA Confirms Jade Raymond & Motive Studios Are Building an Assassin’s Creed-Style Action Game

Action to them is “more open-world, more single-play versus multiplayer.”

Motive Studios Has Creative Ownership of Almost 50 Percent of Visceral’s Star Wars Game

“The team at Motive has creative ownership over a significant portion of the game.”

Jade Raymond Leading New EA Studio, Will Work on Mass Effect: Andromeda and Visceral’s Star Wars Title

Former Assassin’s Creed Producer Jade Raymond announced today that she is leadingRead the full article…