Posts Tagged ‘Shuhei Yoshida’


Bloodborne Selling Out in Japan

Will it help sell PS4s in Japan?


Sony Plans to Demo Project Morpheus’ Wii U-Like Multiplayer at Events Later This Year

Project Morpheus sales only need reach the minimum install base for developers to get their money back.


Sony “Really Wants” People to Buy Project Morpheus and Use It Without Anyone Helping

They noticed people were having trouble last year putting it on.

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Project Morpheus Launch Will Have “A Good Number of Games,” Thinks Shuhei Yoshida

It’s because they’re already in development.


Shuhei Yoshida: PSN is Attacked Every Day

Dealing with attackers is a “constant battle.”


Sony’s Yoshida Wants Project Morpheus Developers to be a “Bit More Aggressive” in Designing Long-Session Games

They want some of the good games for Oculus and Gear VR to be on Morpheus.


Sony Doesn’t Have Any Plans to Make Project Morpheus Wireless

Many of Sony’s studios are working on actual VR games right now.


Sony is “Not as Hardcore as the Oculus Guys” With Project Morpheus, Wants to Push the Standing Up Experience

Shuhei Yoshida says they want to offer Morpheus at “as low price as we can do.”

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Shuhei Yoshida: Bloodborne Director Wants Players to ‘Feel Like They Might Die at Any Time’

Sounds like there’s going to be an interesting Bloodborne reveal on Friday morning.

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Shuhei Yoshida “Hates” Annualized Franchises, Thinks Marketing Teams and Game Devs Don’t See Eye to Eye

Marketing executives and game developers don’t always see eye to eye.


Project Morpheus Devs are “Hitting the Goldmine of Great Ideas,” Says Yoshida

“Developers are so excited about working on”


Shuhei Yoshida: SEGA More a “War Buddy” Than a Rival During PSOne Era

Andrew House also commented on the PlayStation division’s two “pillars.”

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Sony: No Time Frame for DriveClub to be Fixed, PlayStation Plus Edition Postponed “Until Further Notice”

Shuhei is the bearer of bad news.


Yoshida: Our Games “Need to Show Why Buying a PS4 is a Good Idea”

He exaggerates: The Last Guardian “development couldn’t be better.”


Sony 85 Percent Work Done to Make Project Morpheus Available to Public

Almost there!


Gamer Goodwill: Can PS4 Use the Same Tactics in 2015 That It Used in 2014?

PS4 has dominated 2014, but it may need to change its gameplan after the holidays.


Yoshida: Project Morpheus “Has to be Affordable” and “Needs Strong Content”

“We used to say seeing is believing. Now we have to say experiencing is believing.”


Yoshida: PlayStation Move Was “A Bit Ahead of Its Time”

He doesn’t think people want another motion game right now.


Yoshida: ‘We Are Pretty Happy With the Games Coming Out on PS Vita’

He also talks EA Access, PS4’s holiday line-up, DriveClub, and more.


Yoshida Doesn’t “Completely Understand” Why PS4 is Surpassing Expectations

Equally surprised by Tomb Raider announcement.