Posts Tagged ‘Sony Computer Entertainment Japan Studio’

Patapon Remastered Review – Fever! (PS4)

Pon-pon-pata-pon!

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The Last Guardian Info, Gameplay, 2016 Release Discussed in Edge

Do I need to play The First Guardian before this?

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Shuhei Yoshida Talks VR, Gravity Rush, Vita, and More at Tokyo Game Show

A discussion with Yoshida about all kinds of stuff.

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TGS 2015: Hot Shots Golf PS4 Announced, Coming Next Year

Coming next year!

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Bloodborne Sale Happening Today and Throughout the Weekend for EU PSN Store

Definitely worth the money.

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Bloodborne Glitch Lets You Play the Game From a Top-Down Perspective

It’s just like old school Grand heft Auto!

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Gamer Academy- Bloodborne Guide: Surviving in Yharnam

We’ll help you survive this nightmare.

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Everything Wrong With Bloodborne

There will be blood!

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Now Loading…Bloodborne Difficulty and Super Hard Games, What Do You Make of Them?

Will super hard games ever be accepted by the gaming mainstream? We weigh in.

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Bloodborne Trailer Brings the Accolades, Hammers Home How Great It Is

Let the hunt begin!

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Bloodborne Tips Outlined Might Help You Live Just a Bit Longer, Deaths Still Imminent

24 tips to help you last just a wee bit longer.

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Bloodborne – Everything You Need to Know

Multiplayer, Chalice Dungeon, teaser packages and more await you!

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Check Out the Contents of Sony’s Bloodborne “Teaser” Package

Four items in total…

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Bloodborne Remote Play Re-Mapping and Touchpad Uses Revealed

L2, R2 and R3 re-mapped on the Vita.

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PlayStation Experience – New Bloodborne Gameplay Video Unveiled, Shows Fiery Boss

Watch the gigantic dog!

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Bloodborne to Have Variations of Time and Weather In-Game, But Won’t be in Real-Time

Wipe out enemies in both day and night.

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Bloodborne Frame Rate Targeting 30fps Since It’s “the Best” for Action Games, Claims Producer (Update)

It’s an action game and not a first-person shooter…

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Bloodborne Alpha Coming Back for One More Day, Will Include Co-Op

Those in the alpha, watch out this weekend!

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Bloodborne Alpha Video Makes Its Way Online, Already Looks Spectacular

Watch if you can’t play.

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Bloodborne Producer: Introducing Guns Was a “Very Difficult” Decision, Came From Desire to Change Up Gameplay

Game director Hidetaka Miyazaki says guns won’t “break” the combat.