Posts Tagged ‘Strauss Zelnick’

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Take-Two’s Thin Release Schedule for Fiscal 2018 Wasn’t Intentional, Says CEO Strauss Zelnick

Take-Two aims to release at least one AAA title every year.

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Take-Two CEO: Red Dead Redemption 2’s Launch Window Doesn’t Really Matter

Because “consumers are consuming entertainment year round.”

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Take-Two Financials: WWE 2K18 Announced, Grand Theft Auto V Reaches 80 Million Sold

Next year will see a highly anticipated new title from “one of 2K’s biggest franchises.”

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Take-Two: Grand Theft Auto V Is at 75 Million Shipped, Red Dead Redemption at 15 Million

They don’t expect RDR 2’s online experience and GTA Online to compete with each other.

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Red Dead Redemption 2 Will Offer “Incredible Emotional Depth,” Says Take-Two CEO

We’re told to expect a great story.

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Grand Theft Auto V Ships 70 Million Units

It continues to enjoy a “robust demand.”

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EA on PS4 Neo & Project Scorpio: “We’re Thrilled With What Sony’s Doing, What Microsoft’s Doing”

Ubisoft and Take-Two also give their thoughts on the consoles.

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Take-Two Eyeing Smaller Projects With Indie Devs

Take-Two has “strong relationships” within the indie publishing community.

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Take-Two Comments on GTA Online’s Future as Major Upcoming Update Gets Official Trailer

Watch what Further Adventures in Finance and Felony is all about.

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No New Rockstar Game Planned for Current Fiscal Year, Confirms Take-Two

Fiscal year ends March 31, 2017.

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Grand Theft Auto V Hits 65 Million Shipped, Rockstar Is the #1 PS2 Games on PS4 Publisher

GTA Online continues to exceed expectations.

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Take-Two CEO: We Will Be at E3 2016 “In a Big Way”

Only four months to go!

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Take-Two CEO Confident About Grand Theft Auto’s Future Following Leslie Benzies’ Departure

He wishes Benzies the best.

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Take-Two Explains Why Grand Theft Auto and Red Dead Redemption Aren’t Annualized

Rockstar games are deliberately spaced out.

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Don’t Compare Mafia 3 and GTA, Says Take-Two

“I wouldn’t compare it to anything else out there.”

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Take-Two Doesn’t Want to “Burn Off” Its Franchises With Yearly Releases, Says Strauss Zelnick

Evolve is profitable and permanent.

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Take-Two Boss Says PS4/Xbox One Technology Isn’t Fully Utilized Yet, Discusses Microtransactions

Players shouldn’t feel like devs “pick their pockets.”

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Take-Two CEO Says Evolve is a “Permanent IP,” BioShock Still “Really Important”

Says Evolve was “a bit too multiplayer-focused”

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Take-Two “Blessed” With Less Competition This Gen According to CEO

He also thinks the days of AAA games being made in garages are long gone…

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Take-Two: Evolve Performed Above Expectations, to Be a “Key Long-Term Franchise”

“Strong demand” for Evolve DLC claims Take-Two.