Posts Tagged ‘Strauss Zelnick’

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Take-Two’s Thin Release Schedule for Fiscal 2018 Wasn’t Intentional, Says CEO Strauss Zelnick

Take-Two aims to release at least one AAA title every year.

Take-Two CEO: Red Dead Redemption 2’s Launch Window Doesn’t Really Matter

Because “consumers are consuming entertainment year round.”

Take-Two Financials: WWE 2K18 Announced, Grand Theft Auto V Reaches 80 Million Sold

Next year will see a highly anticipated new title from “one of 2K’s biggest franchises.”

Take-Two: Grand Theft Auto V Is at 75 Million Shipped, Red Dead Redemption at 15 Million

They don’t expect RDR 2’s online experience and GTA Online to compete with each other.

Red Dead Redemption 2 Will Offer “Incredible Emotional Depth,” Says Take-Two CEO

We’re told to expect a great story.

Grand Theft Auto V Ships 70 Million Units

It continues to enjoy a “robust demand.”

EA on PS4 Neo & Project Scorpio: “We’re Thrilled With What Sony’s Doing, What Microsoft’s Doing”

Ubisoft and Take-Two also give their thoughts on the consoles.

Take-Two Eyeing Smaller Projects With Indie Devs

Take-Two has “strong relationships” within the indie publishing community.

Take-Two Comments on GTA Online’s Future as Major Upcoming Update Gets Official Trailer

Watch what Further Adventures in Finance and Felony is all about.

No New Rockstar Game Planned for Current Fiscal Year, Confirms Take-Two

Fiscal year ends March 31, 2017.

Grand Theft Auto V Hits 65 Million Shipped, Rockstar Is the #1 PS2 Games on PS4 Publisher

GTA Online continues to exceed expectations.

Take-Two CEO: We Will Be at E3 2016 “In a Big Way”

Only four months to go!

Take-Two CEO Confident About Grand Theft Auto’s Future Following Leslie Benzies’ Departure

He wishes Benzies the best.

Take-Two Explains Why Grand Theft Auto and Red Dead Redemption Aren’t Annualized

Rockstar games are deliberately spaced out.

Don’t Compare Mafia 3 and GTA, Says Take-Two

“I wouldn’t compare it to anything else out there.”

Take-Two Doesn’t Want to “Burn Off” Its Franchises With Yearly Releases, Says Strauss Zelnick

Evolve is profitable and permanent.

Take-Two Boss Says PS4/Xbox One Technology Isn’t Fully Utilized Yet, Discusses Microtransactions

Players shouldn’t feel like devs “pick their pockets.”

Take-Two CEO Says Evolve is a “Permanent IP,” BioShock Still “Really Important”

Says Evolve was “a bit too multiplayer-focused”

Take-Two “Blessed” With Less Competition This Gen According to CEO

He also thinks the days of AAA games being made in garages are long gone…

Take-Two: Evolve Performed Above Expectations, to Be a “Key Long-Term Franchise”

“Strong demand” for Evolve DLC claims Take-Two.