Sony's foray into the VR space had been on the cards for some time before the company formally unveiled the head-mounted device at GDC 2014. Now, it's on the verge of becoming the newest addition to the PlayStation family.
Project Morpheus is attempting to take immersion one step further by incorporating other means of input, such as Sony's long-forgotten PlayStation Move controllers. We've seen evidence that developers are beginning to poke and prod at the possibilities within this enticing sandpit -- most notably Media Molecule -- and we're quietly optimistic to see how this experimentation pans out. Better dust off those PS Move controllers, I guess.
Boasting a lush 5.7-inch OLED screen with 1920 x RGB x 1080 resolution, Project Morpheus promises a crisp and immersive experience. Couple this with 3D audio and the 120hz refresh rate and you have a VR headset that stands as one of the most powerful devices in the field.
But what's a powerful piece of hardware without compelling software? Thankfully, there are signs that Sony's first-partys are adopting Project Morpheus into development, and perhaps the most notable of the bunch is Polyphony's Gran Turismo 7. Kazunori Yamauchi has hinted that the racing simulator will launch before 2017, but that doesn't preclude the anticipated sequel from supporting Sony's VR device. After all, the cockpit racer is arguably the most fitting genre for the platform, and GT remains one of the publisher's best-selling franchises. A match made in heaven.
As if the pastel vistas of No Man's Sky weren't appealing enough, imagine having them projected to within a hairline of your face? Well, that could very well materialize given how quiet Hello Games has been regarding its ambitious space sim. Will we see the indie dev support Project Morpheus at E3 next week?
Early on in the Oculus Rift's lifecycle, the undisputed poster child that effectively sold many members of the industry on VR was EVE: Valkyrie. Now, CCP Games' dogfighting sim is on course to be a Project Morpheus launch title, and we couldn't be more excited.