It's safe to say by now that P.T. is one of the most scariest -- if not the -- games I've ever played. Heck, it has more tension than most of the horror films out there right now.
The optimist in me believes that we'll see Kojima and del Toro's vision come to reality at some point soon. I mean, someone has to pick it up, right?
If you still haven't tried P.T., I highly recommend you play it with a friend and see just how messed up this horror affair is. It doesn't have gore, bosses or any of that. But it does than make up for it in atmosphere, building tension and just outright fucking with your mind.
It's also important to remember that according to Kojima, Silent Hills has no connection whatsoever with P.T. So we don't even know if the game will be anything like it if Konami didn't muck everything up. But I'd like to think they're going with that direction, and based on what most people who've played P.T. are saying, that's one heck of a what-could-have-been.
I honestly don't think there's anything in the future for P.T./Silent Hill. We already know from people who have been involved in the title that it's been cancelled and will never happen. I don't believe it's the end of the Silent Hills franchise, though...until and unless Konami is done with it and wants to move on. But at present, even that's all up in the air, sadly.
I thought P.T. was a genius way to create buzz for a game announcement. The atmosphere was unreal the first time you played it (well, at least until you wandered that hallway for 50 minutes and still couldn't get the ending to trigger).
I thought if you enjoy hallways, it was probably the most realistic hallway game I have ever played.
I think it's sad that Silent Hills is never likely to be made. P.T. was a fantastic taste of terror and, while the Silent Hill franchise will surely continue, I think we'll all wonder what could have been. Thankfully, Kojima and Del Toro do still plan to work together on a new project, and I can't wait to hear more about it.
P.T. was an impressive sensation, from the reveal, to the actual game, to its true nature. Despite the fact that it's gone, it lit up the gaming community and spread like wildfire. Even after it was revealed to be a Silent Hillsteaser, people tore it apart, playing it and searching for secrets. The concept was maddeningly simple, and there was terror in comfort and familiarity, or rather the subtle changes to the familiar. All this from a free demo? The legacy will carry on far past its relatively short life on the PSN and gamers will remember it for a long time to come.