Update:
Right before the maintenance was scheduled to begin, Ask PlayStation said:
Original Story:
Changing up the timing from their original announcement , Sony will be performing “routine maintenance and improvements for PlayStation Network,” which will last for approximately 90 minutes today, August 18.
Beginning at 12am PT/3am ET/7am GMT, Sony expects the maintenance to end around 1:30am PT/4:30am ET/8:30am GMT.
As they add, “Anyone who already has an account can still sign in to their PlayStation Network profile, play games, and use most applications while this maintenance is carried out.” However, you won’t be able to access Account Management, PlayStation Video, or complete a purchase in the PlayStation Store.
By activating your PlayStation 4 as Primary , you’ll receive the “best experience” while the PSN is undergoing maintenance.
Sony hasn’t given specifics on what exactly they’ll be improving with the maintenance, but it could be prep for PS4 firmware update 3.00 , which recently had its potential changes leaked by a beta tester.
For up-to-the-minute details, be sure to check out the PSN Status Page .
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Now Loading...What Do You Think of P.T. and Its Future
Alex Co
@excaliburps
It's safe to say by now that P.T. is one of the most scariest -- if not the -- games I've ever played. Heck, it has more tension than most of the horror films out there right now.
The optimist in me believes that we'll see Kojima and del Toro's vision come to reality at some point soon. I mean, someone has to pick it up, right?
If you still haven't tried P.T., I highly recommend you play it with a friend and see just how messed up this horror affair is. It doesn't have gore, bosses or any of that. But it does than make up for it in atmosphere, building tension and just outright fucking with your mind.
It's also important to remember that according to Kojima, Silent Hills has no connection whatsoever with P.T. So we don't even know if the game will be anything like it if Konami didn't muck everything up. But I'd like to think they're going with that direction, and based on what most people who've played P.T. are saying, that's one heck of a what-could-have-been.
Zarmena Khan
@Zarmena
I honestly don't think there's anything in the future for P.T./Silent Hill . We already know from people who have been involved in the title that it's been cancelled and will never happen. I don't believe it's the end of the Silent Hills franchise, though...until and unless Konami is done with it and wants to move on. But at present, even that's all up in the air, sadly.
Heath Hindman
@TheHeathHindman
It will soon be revealed that the letters stand for "Pachinko Tengoku ," which is Japanese for "Pachinko Heaven ." I'll deliver hot coverage from some smoke-filled gambling hall when it releases.
Tyler Treese
@tylertreese
I thought P.T. was a genius way to create buzz for a game announcement. The atmosphere was unreal the first time you played it (well, at least until you wandered that hallway for 50 minutes and still couldn't get the ending to trigger).
Cameron Teague
@Cameron_PSLS
I thought if you enjoy hallways, it was probably the most realistic hallway game I have ever played.
Mack Ashworth
I think it's sad that Silent Hills is never likely to be made. P.T. was a fantastic taste of terror and, while the Silent Hill franchise will surely continue, I think we'll all wonder what could have been. Thankfully, Kojima and Del Toro do still plan to work together on a new project, and I can't wait to hear more about it.
Paulmichael Contreras
I thought P.T. was really entertaining. I'd have loved to see the game fully realized, but sometimes things are just not meant to be. I think it's done for good. I doubt we'd see any more of this, but if Konami takes some of these concepts and puts it into a new Silent Hill game, that'd be great. Maybe a portion of the game loops likeP.T. 's hallway, until you figure out a puzzle? Could be cool.
Chandler Wood
@FinchStrife
P.T. was an impressive sensation, from the reveal, to the actual game, to its true nature. Despite the fact that it's gone, it lit up the gaming community and spread like wildfire. Even after it was revealed to be a Silent Hills teaser, people tore it apart, playing it and searching for secrets. The concept was maddeningly simple, and there was terror in comfort and familiarity, or rather the subtle changes to the familiar. All this from a free demo? The legacy will carry on far past its relatively short life on the PSN and gamers will remember it for a long time to come.