Dying Light‘s upcoming expansion, The Following, will come with quite a few additions to the game including dirt buggies. However, Techland plans to ensure that it maintains a challenge despite players being able to drive around at high speed. In an interview with OXM, Lead Designer Maciej Binkowski said that AI will be adapted so that enemies can keep up with the players.
We adapt all the AI, giving enemies new behaviours to keep pace with you – you’re not only running, but you’re driving. The basic approach is that if you keep moving you’re relatively safe, but the moment you stop you’ll find yourself surrounded. We’ve adapted all the enemy types so they can approach you in this new way – they know about your better mobility so they’re going to push you in a different direction.
Dying Light‘s day/night cycle will continue to play an important role in The Following. According to Binkowski, if players are stuck somewhere in the middle of the night with no place to hide, things are going to get tough for them.
You need to keep a car nearby, and you can customize the car with special UV lights on it, so you’re able to turn it into a mobile safe zone. at least as long as you have fuel to keep it running…
Dying Light: The Following will be out during Q1 2016, for the PlayStation 4, Xbox One and PC. It will be priced at $14.99, with Season Pass holders getting it for free.