F1 2016 is releasing in summer 2016 for PlayStation 4, Xbox One, and PC, Deep Silver and developer Codemasters announced today.
The new career mode in F1 2016 is the most immersive in franchise history, spanning 10 seasons, and also includes the Safety Car and Virtual Safety Car, as well as the new street circuit in Baku, Azerbaijan.
Codemasters talked about the career mode:
In the new career mode players select an avatar to represent them within the game world as well as choosing a number to take with them through their career. They are then free to choose from any of the FORMULA ONE teams, all with different goals and expectations. It may be more challenging to start further down the grid, but it will also be easier to exceed team expectations. Players can earn contracts and move from team to team, or choose to develop their favourite team into a championship contender.
To complement the on-track experience, and to expand the realism of the Career mode, F1 2016 includes stunning hospitality areas for each team that act as the players game hub. In this area they will work with their Research and Development Engineer and Player Agent to develop their progress both on and off the track. To further enhance the immersion, players will also be able to spot other key figures from the paddock within the hospitality areas.
Codemasters Principal Games Designer Lee Mather calls F1 2016 “a massive step forward for the franchise,” and reveals that it also includes a car upgrade system fully integrated into a new practice development program. Other unannounced improvements for F1 2016 means that it “will have more new features than any other year of the franchise.”
The first gameplay for F1 2016 will arrive during E3 2016 next month.