Days Gone has now had two major E3 spotlights, and hasn't managed to impress either time. It doesn't look awful, but it seemingly is bringing little new to the table other than hordes and hordes of zombies. I'd love to be excited for it, but it's becoming more difficult to buy into what is looking to be a very bland release.
Last year God of War was unveiled with a lengthy uncut gameplay sequence. This year, we got a trailer. Granted, the trailer was a solid one, but it's disappointing not to see one final push of uncut action before the game releases in early 2018.
While Sony has some solid releases planned for the rest of 2017, very few got a spotlight during the actual presentation. Knack 2, Everybody's Golf, Gran Turismo, and Uncharted: The Lost Legacy will make sure gamers aren't bored at the end of the year, but there wasn't a huge blockbuster announced that will carry Sony's holiday line-up.
Last year, Detroit: Become Human was brilliantly shown off via a trailer that emphasized how the player could impact the story. This year, all of that storytelling was thrown out the window for a typical trailer that had me questioning if I really wanted to play David Cage's latest title. No game dropped more in terms of personal anticipation this E3 than Detroit, which isn't what Sony wanted.
Sony's emphasis on going from game to game helps keep the excitement rolling, but this year it felt like viewers watched nearly an hour of trailers. Without gameplay demos and speakers to break up the monotony, it got old pretty quickly. Games like Call of Duty: WWII suffered due to this, as little context was given as to why players should care about what was being shown off.
Virtual reality had a weak showing at E3 2016, as Sony decided to focus on big name tech demos rather than exciting new experiences. Thankfully, this year was much better on the VR front, but there was one notable inclusion that seemed like Sony didn't learn. That was the Final Fantasy XV VR experience titled Monster of the Deep. This fishing spin-off isn't what anyone wanted from FFXV in virtual reality.
What is perhaps the biggest disappointment is that Sony had some great announcements that they could've used to get some real fanfare. Most of these ended up being on the stream's pre-show, where it was announced that Undertale was coming to PS4 and Vita. That announcement would've got a huge pop from the Los Angeles crowd, but instead it was stuck inside a stream that most people didn't watch. Other big reveals include Knack 2's release date, and Superhot VR.
One of the biggest surprises during the show was the lack of surprises. Very few new games were announced during Sony's presser, and InFAMOUS developer Sucker Punch was nowhere to be seen. It's going on three years since their last game, so it's surprising not seeing anything new from the talented studio. Hopefully fans won't have to wait much longer.
Sony ended the show by finally showing off Spider-Man, and the gameplay looked fantastic. That said, it looked a little too familiar to the Batman Arkham games, and didn't leave me with my jaw dropped. The show felt like it needed a better closer, one last shocking announcement, and that was nowhere to be seen.