A January 20 release date looms large, so let's crack open the archives to get the lowdown on Gravity Rush 2.
It’s the PS4-only sequel to Gravity Rush, a Vita exclusive that won over the hearts and minds of the PlayStation community back in 2012. Now, almost five years later, Gravity Rush 2 is ready to take flight, and we couldn’t be more excited.
So, you’re ready to step into a world where the laws of gravity bend and break as your will commands. But what’s the story? Allow the official PS Blog description to clue you in:
“Kat and Raven return in Gravity Rush 2 to embark on another dizzying adventure where sometimes falling can feel like flying. Experiment with Kat’s newly evolved gravity-bending powers to change the direction of gravity and alter its strength at will.
“Master the laws of physics as you explore an expansive world filled with story quests, challenges and monstrous demons. Use your powers together with the fully destructible environment to overcome your enemies in ways never imagined.”
Set soon after the events of the original Gravity Rush, Japan Studio's follow-up shifts much of the physics-defying action to Banga, a mining settlement plagued by those dastardly Nevi.
"Banga’s a mobile town – an odd mixture of residencies and boats that are home to miners and their families who make their living collecting gravity ore from the floating reef area below. Under the strict command of their leader Lisa, they regularly dock at other ports in order to stock up on supplies and conduct business."
Kat and Raven may anchor Gravity Rush 2, but Japan Studio’s sequel is poised to introduce a host of new faces, including…
The Nevi are back, back, back for Gravity Rush 2. Known as Scarabs by local Banga residents, these bloated, unsightly monsters will act as Kat's biggest threat, who must use her gravitational abilities to fend off any and all Nevi.
There's also mention of a new, uncharted territory known as the Rift Plane. Boasting untold riches and dangerous enemies, here's an overview of that new area in question.
"A fordbidden land with a wealth of high quality ore, Kat will encounter a number of new Nevi, (or “scarabs” as the Banga Settlers call them) as she makes her way across the Rift Plane. Giant Stone tablets will provide clues on how to proceed, and successfully satisfying their conditions will lead Kat to mysterious new rewards…"
If you’re in any way familiar with the original Gravity Rush — known as Gravity Daze in Japan — you’ll have an understanding of Kat’s physics-defying abilities. Our heroine boasts the power to quite literally turn the world upside down, and though combat and a finicky camera were common complaints levelled at the 2012 original, Japan Studio has assured that the core gameplay has been fine-tuned in its transition to PS4. Those camera issues still persist, sadly.
Upon booting up Gravity Rush 2, players will find many more options when it comes to gameplay, with Game Director Keiichiro Toyama revealing that:
“The previous title only had Normal mode, which was rather simple and linear. But many players have asked us to add something new. So we added two new modes. But the controls are roughly similar. You will be able to use the same commands, but other actions as well. You will be able to choose how to fight the way you want.”
Gravity Rush 2 is primarily a single-player experience, but there are a handful of online features to peruse.
Those features, and much more, are outlined below.
Gravity Rush 2 will come packing PS4 Pro support, enabling Japan Studio’s sequel to run in 4K. However, according to the studio’s Yasuhiro Kitao, “it won’t support 60fps.”
Digital Foundry has put Gravity Rush 2 under the microscope to discover a relatively smooth, stable experience across both PS4 and PS4 Pro.
"Closed pixel counts suggest a full 2160p here, but when looking at the scene as a whole, it doesn’t look as clean as a native 4K image would actually suggest. Essentially, it looks more as if the geometry pass is handled entirely at a native 4K, while all shading and other rendering passes are rendered at a lower resolution. This leads to noticeable pixelation and blur within surfaces, but sharp, clean edges around them."
Curious to learn what Kat and Dusty got up to in between Gravity Rush 1 and its imminent sequel? Gravity Rush: The Animation — Overture is a two-part anime designed to bridge that narrative gap. It runs for around 20 minutes in total, and is produced by Studio Khara.
Here’s the official logline: “Gravity Rush: The Animation – Overture, bridges the gap between the original Gravity Rush and the sequel Gravity Rush 2. This anime has been produced by Studio Khara, best known for their work on Rebuild of Evangelion.”
As we learned at PSX 2016, Sony and Japan Studio plan to release free DLC for Gravity Rush 2 this March and, at the request of fans, it’ll allow you to play as Raven.
SIE also revealed the following Phantasy Star Online 2 content for Gravity Rush 2. There’s currently no mention of a western release date for the add-on.
It’s official: Gravity Rush 2 has been rated T for Teen for its use of blood, fantasy violence, mild suggestive themes, partial nudity, and use of alcohol.
You can find the full description below:
“This is a role-playing game in which players assume the role of a woman (Kat) searching for the origins to her gravity powers. From a third-person perspective, players explore environments, perform missions, and battle enemies using melee attacks and perspective shifts. Players mostly punch and kick enemies while flying through the air; some enemies use machine guns or knives to attack civilians or other warriors. One cutscene depicts a man stabbing another in the back; a credit sequence shows images of a man impaled on a spike with blood on his clothes and mouth. In a handful of scenes, a fantastical character is depicted partially nude (no nipples or genitalia) atop buildings. One side mission requires players to take pictures of beautiful women for an older man (e.g., 'If you find a real looker, get her to strike a pose before taking the picture'; 'She's smoking hot, isn't she?'). Another side mission involves a boy asking for the player's help with curbing his father's drinking (e.g., 'Pop's mind is scattered lately, probably from all the drink'in''; '[Y]ou smell like booze nowadays'); characters are sometimes depicted holding bottles, drinking alcohol and swaying/staggering around.”
Acting as a neat primer for the imminent sequel, last year Japan Studio brought over Gravity Rush Remastered to PS4. Our review found the studio's console port to be a memorable adventure worth playing — warts and all.
Early on in development, PSLS went hands-on with an early build of Gravity Rush 2, with our preview revealing:
“While the new gravity styles might be the big story, though, Gravity Rush 2 just feels a lot more polished and refined than the previous entry.”
Our own Keri Honea handled the Gravity Rush 2 review for PSLS, and it seems the PS4 lineup is off to a strong start in 2017.
“Gravity Rush 2 lacks quite a bit in the story department, even with the side missions, but the improved combat and series-unique exploration make it difficult to put the game down.”