Assassin's Creed Chronicles showed how well the series could translate to a 2D setting, but the installments actually got worse over time. While India and China both were enjoyable, the Russia installment was absolutely terrible. A sequel could be something special, but this just feels like missed potential.
The original Assassin's Creed was a good proof of concept, but it wasn't anything special. The game was simply too rough around the edges and forced players to ride from area to area on horseback for way too long. Only those that want to know how Desmond's story began should check this out.
While the Vita offering in the series was better than its PSP counterpart, Assassin's Creed III: Liberation still isn't great. The series simply isn't meant for handhelds and feel way too limited by the lack of power. It's too bad as the New Orleans setting is awesome.
There was a lot of hype going into Assassin's Creed Unity, but it simply couldn't live up to it. While the game is gorgeous, it lacks the charm of its predecessor and launched with plenty of bugs. It was a rare misstep for Ubisoft as it couldn't fully capitalize on the good ideas it had.
There is always a point of diminishing returns and for Ubisoft it was Assassin's Creed: Revelations. The third game to star Ezio was totally fine, but it felt more like filler than the next logical step for the series. Thankfully, this ended up being the last game to star the Italian assassin.
Assassin's Creed Rogue was basically an expansion pack for Black Flag and there are way worse things to be. While it isn't quite as fun the second time around, it's still really cool to be a pirate and sail from island to island.
While it didn't live up to expectations, Assassin's Creed III was still a solid entry. The game's US setting was interesting to explore, as its forests were a stark contrast to the huge cities in past games. History buffs will also get a lot out of it taking place during the American Revolution.
The second game to star Ezio was Assassin's Creed: Brotherhood. The ambitious sequel featured a new mechanic that allowed players to gain a group of followers, and introduced a surprisingly good multiplayer mechanic to the mix. It was a proper sequel to the second game, even if its mission design wasn't quite as impressive.
Assassin's Creed Syndicate was an impressive return to form for the series after Unity. Playing as both Jacob and Evie Frye is a blast, and it's the best playing game in the entire series even if some of the mechanics could use an update. Syndicate was simply a really good video game that came out when the series desperately needed a solid entry.
It really can't be stressed enough how much of an improvement Assassin's Creed II was upon its predecessor. It took all of the potential that the first game showed and actually delivered on it. Few games feel this realized, and it's this reason why gamers adored the second entry in the series. Throw in the game's best protagonist, the likeable Ezio, and you quickly realize why no other Assassin's Creed entry has been able to spawn several sequels in the same time period.
Very few games have ever allowed players to drink grog and sing sea shanties while steering a pirate ship, but few games are as good as Assassin's Creed IV: Black Flag. The pinnacle of the Assassin's Creed series allowed gamers to live their pirate fantasies, hangout with Black Beard, and find hidden treasure throughout the environment. It also features a fun first-person story set in modern times that makes fun of Ubisoft, and you have one of the greatest games that the publisher has ever put out.