Soundfall

New Twin-Stick Rhythm Dungeon-Crawler Soundfall is Heading to PlayStation 4

Soundfall

In a recent interview with VGR, indie studio Drastic Games took time to discuss their debut twin-stick, rhythmically focused shooter, Soundfall. Nick Cooper and Julian Trutmann, two alumni of Epic Games who worked on Gears of War and Fortnite, are spearheading the project. It’s set in a procedurally generated fantasy world, the laws of which are bound by the art of music.

The game will feature a handful of RPG elements, as well as a fully fleshed out single-player narrative that can be played with up to four players cooperatively.

While harmonizing with Soundfall’s refrains, players search for gear and upgrades, like one-of-a-kind weapons and legendary artifacts with audio-driven powers. A diverse roster of playable characters, each with their own distinct play-style and musical palettes, makes for compelling team-play in online and couch co-op for up to four friends.

For those concerned about the game’s seeming similarities between Crypt of the NecroDancer, Trutmann had this to say:

…we’re combining a lot of the exciting games that I like – like twin-stick shooters – with a lot of the energy that comes along with rhythm-based games, and it’s something that we felt hadn’t been… it just caught our attention in the early days and we’re really excited about where it’s going.

https://www.youtube.com/watch?time_continue=6&v=iHnJQFKX-RM

The implementation of twin-stick mechanics in a rhythm game is sure to be an interesting one. It had apparently started off as a Guitar Hero clone for mobile, which never saw the light of day. The musical inspiration for that clone remained a part of Soundfall’s core concept, however, which bled into the game’s flashy, yet somewhat minimalist design.

In a rhythm-based game, you really want to see all of this energy and these lights and flashing colors, but at the same time, there are a lot of bad guys on the screen, you need to know where the player is, and so the visual style really demanded trying to pare down or get rid of a lot of that extra noise.

What do you think? Is Soundfall going to be another time-thief like The Binding of Isaac or Enter the Gungeon? Let us know down below!

[Source: VGR]

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