If you’ve been a PlayStation Plus subscriber for the past […]
MAG, the multiplayer-only, 256-player all out war between 3 factions […]
You gotta hand it to Zipper Interactive. First they have to manage and keep the â€˜massiveâ€™ servers that keep MAG moving along smoothly, plus develop new DLC to keep it fresh. Second theyâ€™re currently developing SOCOM 4, so yeahâ€¦itâ€™s safe to say their plate is plenty full of digital goodness. Even though Zipper has released plenty of updates and DLC for MAG so far, it looks like the best has yet to come and Zipper isnâ€™t shy about teasing us about it.
Once MAG was released, Zipper Interactive was quick to point that MAG wasn’t just a game, it was designed to be a massive multiplayer Platform’. Like any good platform, it needs updates and changes to stay relevant. Zipper Interactive have released details concering the lastest update and it’s the biggest and most game-changing yet.
The record breaking 256 player tactical shooter MAG is out […]
Is it the “massive” hit Sony was expecting? Find out in our review…
Sony and Zipper Interactive are both banking on the success […]
With Zipper Interactive’s 256-player FPS extravagniza preparing for launch in less than a week, the official MAG Box art for the other two Major gaming regions of the world, Europe and Japan, have been revealed. Read on to see how all three compare to one another and decided which one you think is the victor.
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One of the best aspects of MAG is the multiple […]
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Zipper Interactive’s uber-ambitious 256-player “Massive Action Game”, or MAG as […]
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With the Public Beta for MAG, Sony and Zipper Interactive’s 256-player Online-only FPS ending last Friday with the MAG Developer showdown, Zipper Interactive has released the Official Box Art and statisticsfor the Beta and they’re impressive, to say the least.
MAG has been on the minds of hardcore shooter fans […]
Even though it’s only a private beta, the MAG beta […]
[shal]Zipper Interactive[/shal]’s massive 256-player online [shal]FPS[/shal] has captured the imagination of […]