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The Last of Us PS4 Development Started “Pretty Much” After the PS3 Version Wrapped

April 9, 2014 Written by Jason Dunning

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With The Last of Us Remastered for PS4 now officially confirmed, Access PlayStation (only shows PS3 gameplay in the video) interviewed both Evan Wells and Bruce Straley of Naughty Dog to get some more information about the upcoming PS4 re-release.

When asked how the response from fans of the PS3 version affected the future of The Last of Us, Wells revealed the approximate time when Naughty Dog began working on the PS4 version:

Yeah, we had a lot of people on the forums saying, ‘Can I play this on PlayStation?’ And so, I’d been anticipating that, and started working on [the PS4 version] pretty much as soon as we finished with the PlayStation 3 [version]. We weren’t sure whether it was going to go anywhere, but when we saw the fans clamoring for it, we doubled down and put more effort behind it.

After saying they turned the graphical fidelity “up to 11″ on PS4 with The Last of Us, Wells also confirmed that draw distances will be pushed further, in addition to all the other improvements.

Wells finished up by saying “the lion’s share of the studio is busy on” Uncharted for the PlayStation 4.