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EA Sports UFC Game Update No. 2 Now Out, Adds New Fighters to the Mix

August 26, 2014 Written by Alex Co

Just last month, EA rolled out a free update for EA Sports UFC that added Bantamweight champ T.J. Dillashaw to the roster along with a few other gameplay tweaks. Now, another free game update has been rolled out and once again, it adds more fighters to the fold.

While there are once again a host of gameplay improvements and adjustments across the board, the big additions here are the new fighters. 

The new fighters are:

  • Matt Brown – Welterweight Division
  • Mike Pyle – Welterweight Division
  • Stipe Miocic – Heavyweight Division

You can check the video above to see these new fighters in action, as well as the gameplay tweaks the team included with the update.

If you’d rather read them, the complete game update list can be seen below.

Key Gameplay Updates:

Kick Catching: Users will now have the ability to catch opponents’ kicks during parries if the attacking fighter has low stamina or high leg-damage when throwing the kick. If the parry button is held, a takedown will be initiated.

Manual Taunts: Users will now be able to add insult to injury with a well-placed taunt. Pressing Left or Right on the directional pad will cause a fighter to taunt their opponent mid-bout.

Single Leg into Half Guard: Successful basic Single Leg Takedowns will now end up in Half Guard.

Stamina: Stamina loss on Strikes Landed has been adjusted.

Back Mount Escape: The submissive fighter is now able to escape when their opponent has them in the Back Mount position.

Transitions: New defensive stand-up transitions from Full Guard have now been added. Guard-to-Full-Mount sweep is now an Advanced Transition.

TKO Stoppages: The referee will now stop the bout if the submissive fighter blocks too many strikes without trying to improve their position during ground and pound.

Not bad for a free game update. Possibly the biggest improvement here is the inclusion (finally!) of TKO stoppages since in a real MMA match, referees stop the fight the moment a fighter can’t improve his position and is just getting pounded on.

What’s the most significant gameplay change for you? And what update do you want to see next?

[Source: EA Sports UFC]